Results 251 to 260 of about 211,344 (325)

Learning Metric Fields for Fast Low‐Distortion Mesh Parameterizations

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present a fast and robust method for computing an injective parameterization with low isometric distortion for disk‐like triangular meshes. Harmonic function‐based methods, with their rich mathematical foundation, are widely used. Harmonic maps are particularly valuable for ensuring injectivity under certain boundary conditions. In addition,
G. Fargion, O. Weber
wiley   +1 more source

From Words to Wood: Text‐to‐Procedurally Generated Wood Materials

open access: yesComputer Graphics Forum, EarlyView.
Abstract In the domain of wood modeling, we present a new complex appearance model, coupled with a user‐friendly NLP‐based frontend for intuitive interactivity. First, we present a procedurally generated wood model that is capable of accurately simulating intricate wood characteristics, including growth rings, vessels/pores, rays, knots, and figure ...
Mohcen Hafidi, Alexander Wilkie
wiley   +1 more source

“Wild West” of Evaluating Speech‐Driven 3D Facial Animation Synthesis: A Benchmark Study

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent advancements in the field of audio‐driven 3D facial animation have accelerated rapidly, with numerous papers being published in a short span of time. This surge in research has garnered significant attention from both academia and industry with its potential applications on digital humans.
Kazi Injamamul Haque   +2 more
wiley   +1 more source

Quantitative approximate definable choices. [PDF]

open access: yesMath Ann
Lerario A, Rizzi L, Tiberio D.
europepmc   +1 more source

Terrain descriptors for landscape synthesis, analysis and simulation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Synthetic landscape generation is an active research area within Computer Graphics. Algorithms for terrain synthesis and ecosystem simulations often rely on simple descriptors such as slope, light accessibility, and drainage area. Typically, the results are assessed from a perceptual standpoint, focusing primarily on visual plausibility. Other
O. Argudo   +3 more
wiley   +1 more source

Augury and Forerunner: Real‐Time Feedback Via Predictive Numerical Optimization and Input Prediction

open access: yesComputer Graphics Forum, EarlyView.
Transient information generated by solver steps can inform future objective function minimization. In Augury, we explore the impact of predictive numerical optimization by using solver history to predict future minimization solutions, reducing computational resources needed to arrive at convergent states for a broad class of gradient‐based optimization
J. Graus, Y. Gingold
wiley   +1 more source

Hyperbolic Topological Quantum Sources. [PDF]

open access: yesAdv Sci (Weinh)
He L   +10 more
europepmc   +1 more source

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