Results 101 to 110 of about 55,056 (264)
AI‐BioMech is a deep learning framework that predicts the mechanical behavior of biological cellular materials directly from 2D images. By replacing traditional finite element analysis with semantic segmentation, it identifies stress and strain distributions with 99% accuracy, offering a high‐speed, scalable alternative for analyzing complex, aperiodic
Haleema Sadia +2 more
wiley +1 more source
MolMiner: Toward Controllable, Three‐Dimensional‐Aware, Fragment‐Based Molecular Design
MolMiner is a fragment‐based, geometry‐aware, and order‐agnostic generative model for molecular design with strong inductive biases. Using symmetry‐aware fragment assembly, dynamic three‐dimensional geometry, and multi‐property conditioning, MolMiner enables interpretable and controllable molecular generation.
Raul Ortega‐Ochoa +2 more
wiley +1 more source
Advancing Parsimonious Deep Learning Weather Prediction Using the HEALPix Mesh
We present a parsimonious deep learning weather prediction model to forecast seven atmospheric variables with 3‐hr time resolution for up to 1‐year lead times on a 110‐km global mesh using the Hierarchical Equal Area isoLatitude Pixelization (HEALPix ...
Matthias Karlbauer +7 more
doaj +1 more source
In Situ Contact Angle Measurement for Autonomous Spin Coating in Self‐Driving Labs
A vision‐based add‐on transforms commercial spin coaters into autonomous modules of Self‐Driving Labs. Combining a width‐scaled U‐Net with classical geometric analysis, the system simultaneously measures contact angles and estimates substrate pose using a single camera.
Sven Fischer, Micha Hiegle, Holger Röhm
wiley +1 more source
The Nvidia Innovator’s Dilemma
1. Bibliographic Context and Executive AbstractThis document presents a high-level strategic synthesis of Slava Solodkiy’s April 2026 treatise, The NVIDIA Innovator’s Dilemma. This scholarly review evaluates the strategic trajectory of NVIDIA Corporation, which by early 2026 achieved an unprecedented $5-trillion valuation.
openaire +1 more source
Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface
This study introduces a human‐in‐the‐loop segmentation framework for 3D Gaussian Splatting that integrates real‐time optimization with intuitive VR‐based finger prompting. Compared with existing automatic, learning‐based methods, it achieves significantly higher accuracy and reduced segmentation time.
Yongseok Lee +5 more
wiley +1 more source
Opportunities challenges and roadmap for humanoid robots in construction
The construction industry faces pressing challenges, including persistent labor shortages, hazardous working conditions, and stagnating productivity gains.
Thanakon Uthai +7 more
doaj +1 more source
This paper presents a lidar‐based sensor node design and a rule‐based state observer for edge‐based traffic participant tracking. Unlike other state‐of‐the‐art methods, this state observer enables real‐time, CPU‐only edge processing without relying on machine learning approaches.
Simon Schäfer +2 more
wiley +1 more source
A Memristor‐Based In‐Memory Computing System‐on‐Chip with Efficient Depthwise Convolution
We present a memristor‐based in‐memory computing (IMC) architecture that enables efficient depthwise convolution (DWC) acceleration. Fabricated in a system‐on‐chip with crossbar arrays, the design improves memory utilization. Experimental validation demonstrates the first hardware acceleration of DWC in IMC, achieving a digital comparable inference ...
Wenhao Song +21 more
wiley +1 more source
Programmable Flocks: Hierarchical Swarm Control via Dynamic Parameter Injection
We present a method for the control of robot swarms which allows the shaping and the translation of patterns of simple robots (“smart particles”), using two types of devices. These two types represent a hierarchy: a larger group of simple, oblivious robots (which we call the workers) that is governed by simple local attraction forces and a smaller ...
Vivek Shankar Varadharajan +1 more
wiley +1 more source

