Results 31 to 40 of about 144,760 (267)
TINGKAT KECEMASAN MATEMATIS MAHASISWA DALAM MENGIKUTI PEMBELAJARAN ONLINE
Penelitian deskriptif kualitatif ini dilakukan dengan tujuan untuk mendeskripsikan tingkat kecemasan matematis mahasiswa dalam mengikuti pembelajaran online dibandingkan dengan pembelajaran offline.
Agung Putra Wijaya +2 more
doaj +1 more source
Offline reinforcement learning (offline RL) is an emerging field that has recently begun gaining attention across various application domains due to its ability to learn strategies from earlier collected datasets. Offline RL proved very successful, paving a path to solving previously intractable real-world problems, and we aim to generalize this ...
Li, Shuxin +6 more
openaire +2 more sources
Screening Routine Clinical Notes for Epilepsy Surgery Candidates Using Large Language Models
ABSTRACT Objective Epilepsy surgery is severely underutilized despite proven efficacy, with substantial under‐referral of eligible patients in routine clinical practice. This study evaluated the potential role of large language models (LLMs) as decision‐support tools for screening unstructured clinical notes to identify epilepsy surgery candidates and ...
Uriel Fennig +9 more
wiley +1 more source
Significant growth in solar photovoltaic (PV) installation has been observed during the last decade in standalone and grid-connected power generation systems. However, the PV system has a non-linear output characteristic because of weather intermittency,
Amjad Ali +9 more
doaj +1 more source
Offline Trajectory Optimization for Offline Reinforcement Learning
Accepted at SIGKDD ...
Ziqi Zhao +8 more
openaire +2 more sources
ABSTRACT Objective Digital technologies hold promise for transforming healthcare by enhancing personalized treatments and offer valuable opportunities to improve patient care. Here, we evaluated several novel, self‐administered, home‐based, digital endpoints for their association with corresponding conventional standard clinical measures (primary) in ...
Arne Mueller +14 more
wiley +1 more source
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
Sample strategy based on TD-error for offline reinforcement learning
Offline reinforcement learning uses pre-collected expert data or other empirical data to learn action strategies offline without interacting with the environment.
Longfei ZHANG +5 more
doaj +1 more source
Observer‐Based Adaptive Event‐Triggered Tracking Control for Fuzzy TS Systems With Premise Mismatch
This paper presents an adaptive logistic event‐triggered observer‐based tracking controller for Takagi‐Sugeno fuzzy systems under constrained inputs and network delays. Leveraging a hybrid LMI and Secretary Bird Optimization approach, this strategy significantly minimizes communication overhead and computational burden while ensuring optimal reference ...
Oussama Djadane +3 more
wiley +1 more source
Uncoolness factor of collaborative Web Mining Tools (WMT)
The recent development of social mining is a useful and direct analogy to talking about the less visible part of the adoption of successive waves of social software.
Juan Luis Chulilla Cano, Pilar Azagra
doaj

