Results 11 to 20 of about 1,472,557 (217)

Video Completion for Generating Omnidirectional Video without Invisible Areas [PDF]

open access: yesIPSJ Transactions on Computer Vision and Applications, 2010
Omnidirectional multi-camera systems cannot capture entire fields of view because of their inability to view areas directly below them. Such invisible areas in omnidirectional video decrease the resulting realistic sensation experienced when using a telepresence system.
Norihiko Kawai   +3 more
core   +6 more sources

Interactive Augmented Omnidirectional Video with Realistic Lighting [PDF]

open access: yes, 2014
This paper presents the augmentation of immersive omnidirectional video with realistically lit objects. Recent years have known a proliferation of real-time capturing and rendering methods of omnidirectional video. Together with these technologies, rendering devices such as Oculus Rift have increased the immersive experience of users.
Nick Michiels   +3 more
openaire   +3 more sources

Guidelines for Designing Interactive Omnidirectional Video Applications

open access: yes, 2017
Interactive omnidirectional videos (iODV) can offer informative, entertaining, and immersive experiences, especially when combined with novel platforms such as head-mounted displays. However, omnidirectional videos, and interaction with them, present many unique challenges. In the absence of existing guidelines that accommodate for these challenges, we
Santeri Saarinen   +4 more
openaire   +4 more sources

Directional Deep Brain Stimulation for Parkinson's Disease: Results of an International Crossover Study With Randomized, Double‐Blind Primary Endpoint

open access: yesNeuromodulation: Technology at the Neural Interface, EarlyView., 2021
Abstract Objective Published reports on directional deep brain stimulation (DBS) have been limited to small, single‐center investigations. Therapeutic window (TW) is used to describe the range of stimulation amplitudes achieving symptom relief without side effects.
Alfons Schnitzler   +24 more
wiley   +1 more source

Optimized viewport‐adaptive 360‐degree video streaming

open access: yesCAAI Transactions on Intelligence Technology, 2021
Because of the rapid growth of head‐mounted displays and 5G networking deployment, 360‐degree video has become increasingly popular. To generate the real experience of a virtual environment, 360‐degree videos require an ultrahigh resolution and frame ...
Xiaolei Chen, Di Wu, Ishfaq Ahmad
doaj   +1 more source

Implementation of Omni-D Tele-Presence Robot Using Kalman Filter and Tricon Ultrasonic Sensors

open access: yesSensors, 2022
The tele-presence robot is designed to set forth an economic solution to facilitate day-to-day normal activities in almost every field. There are several solutions to design tele-presence robots, e.g., Skype and team viewer, but it is pretty ...
Hassan Tariq   +5 more
doaj   +1 more source

A Framework for Assessing Spatial Presence of Omnidirectional Video on Virtual Reality Device

open access: yesIEEE Access, 2018
With the rapid growth of novel consumer devices, i.e., the head-mounted display (HMD), there has been a strong demand of quality of experience measurement on the HMD. For the novel immersive experience, i.e., the presence, provided by the omnidirectional
Wenjie Zou   +4 more
doaj   +1 more source

Dissecting Latency in 360° Video Camera Sensing Systems

open access: yesSensors, 2022
360° video camera sensing is an increasingly popular technology. Compared with traditional 2D video systems, it is challenging to ensure the viewing experience in 360° video camera sensing because the massive omnidirectional data introduce adverse ...
Zhisheng Yan, Jun Yi
doaj   +1 more source

Heterogeneous Spatial Quality for Omnidirectional Video [PDF]

open access: yesIEEE Transactions on Circuits and Systems for Video Technology, 2018
Heterogeneous spatial quality in 360-degree videos is characterized by regions of high and low quality appearing in the same video chunk. Encoding quality-varying omnidirectional videos enables bandwidth waste optimization without compromising the quality inside the client’s viewport.
Hristina Hristova   +4 more
openaire   +1 more source

Omnidirectional Video Super-Resolution using Deep Learning

open access: yes, 2023
Omnidirectional Video Super-Resolution using Deep ...
Glory Lee (13071450)   +3 more
core   +2 more sources

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