Results 11 to 20 of about 301,582 (121)

Restless Dreams and Shattered Memories: Psychoanalysis and Silent Hill

open access: yesBrumal: Revista de Investigación sobre lo Fantástico, 2015
This paper applies psychoanalytic frameworks to the survival horror franchise Silent Hill, a series which is itself informed by psychoanalytic themes.
Ewan Kirkland
doaj   +1 more source

The self-organization of combinatoriality and phonotactics in vocalization systems [PDF]

open access: yes, 2005
This paper shows how a society of agents can self-organize a shared vocalization system that is discrete, combinatorial and has a form of primitive phonotactics, starting from holistic inarticulate vocalizations. The originality of the system is that: (1)
Oudeyer, Dr. P-Y.
core   +1 more source

On Oblivion: the Case of Yugoslavian Monopoly

open access: yesArs & Humanitas, 2019
This article on the Yugoslavian version of the board game Monopoly is based on the assumption that things make people. In accordance with this a concept, the contribution begins with a historical overview of the development of this game in the United ...
Zala Pavšič
doaj   +1 more source

Digital Competence and Literacy: Developing New Narrative Formats. The «Dragon Age: Origins» Videogame [PDF]

open access: yes, 2011
The approach of this article is centered on the concepts of digital competence and new narrative formats. We aim to apply these dimensions to the videogame «Dragon Age Origins», winner of the 2009 videogame of the year award.
Encabo-Fernández, Eduardo   +2 more
core   +3 more sources

Good night, sleep tight (remix) [PDF]

open access: yes, 2018
Good Night, Sleep Tight is an interactive virtual reality performance created by theatre and digital arts company ZU-UK. It was previewed at Gerry’s Kitchen in July 2017. Combining VR and binaural technologies, participants are put to bed and transported
Dunne, Joseph   +7 more
core   +3 more sources

Traditional Images Genesis of Folklore Carnival as Ukrainians National World

open access: yesВісник Київського національного університету культури і мистецтв. Серія: Сценічне мистецтво, 2018
The purpose of the article. Deep into the archaic layers of the outlook in the ancient Slavs, the author seeks to trace the genesis and the ritual masking institute evolution, the game and ceremonial-etiquette reincarnation, on its basis a motley gallery
Oleksandr Kurochkin
doaj   +1 more source

A utilitarian antagonist: the zombie in popular video games [PDF]

open access: yes, 2015
This article takes as its starting point the prevalence of the zombie in video games. I argue that, although the zombie games often superficially resemble filmic texts in their use of aesthetic and narrative, they must be understood, less as a set of ...
A Tudor   +11 more
core   +2 more sources

Can We Programme Utopia? The Influence of the Digital Neoliberal Discourse on Utopian Videogames [PDF]

open access: yes, 2018
This article has a dual purpose. The first is to establish the relationship between videogames and utopia in the neoliberal era and clarify the origins of this compromise in the theoretical dimension of game studies.
Navarrete-Cardero, Luis   +1 more
core   +2 more sources

Conditional strategies and the evolution of cooperation in spatial public goods games

open access: yes, 2012
The fact that individuals will most likely behave differently in different situations begets the introduction of conditional strategies. Inspired by this, we study the evolution of cooperation in the spatial public goods game, where besides unconditional
Attila Szolnoki   +12 more
core   +1 more source

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