Results 81 to 90 of about 14,213 (231)
Neural Local Inter‐reflection Modeling for Garment Fold Rendering
Abstract Realistic garment rendering requires simulating complex multi‐bounce light paths within intricate fold geometries. In these regions, conventional path tracing is computationally expensive as light becomes trapped, necessitating high bounce counts for convergence.
Jooeun Son +4 more
wiley +1 more source
A Texture‐Free Multi‐Scale Model for Surface‐Based Rendering of Knitted Fabrics
Abstract Knitted fabrics present unique challenges for realistic rendering due to their complicated structure and scale‐dependent appearance. Existing methods typically rely on explicit yarn geometry, which is computationally complex, or texture‐based representations that require heavy storage and precomputed maps. In this paper, we introduce the first
Apoorv Khattar +3 more
wiley +1 more source
Parallax bar heighting experiment with metric camera and large format camera photography
A photographic stereopair of the Metric Camera (MC) and another one of the Large Format Camera (LFC) covering parts of the Red Sea Hills in Sudan were evaluated for height accuracy using the parallax bar heighting technique.
Ali, Abdalla El-Sadig
core
Motion Parallax, Relative Size, and Benussi Effect
Many observers perceive depth when a configuration of nonconcentric circles is rotated on a disc. While it has been suggested by a number of investigators that motion parallax has a role in generating this phenomenon, the supporting data are equivocal ...
James R. Deni, Willard L. Brigner
core +1 more source
Comparative Evaluation of Radiographic Techniques for the Localization of Impacted Maxillary Canine
The maxillary canine being the last anterior tooth to erupt in the oral cavity, is commonly impacted and the reasons for which are multifocal. It is necessary to locate the position of the impacted tooth in order to carry out a proper treatment plan ...
Manjula Hebbale +3 more
doaj
High‐Gloss SVBRDF Capture Using Bounce Light
Abstract Reflectance capture aims at the visual reproduction of an object under varying illumination. Past works differ substantially in their experimental overhead, from single‐ or few‐image approaches, that employ significant (often learned) priors at the expense of biased reconstructions, to more accurate approaches that tend to be time‐consuming ...
Tomáš Iser +2 more
wiley +1 more source
Proceedings from a symposium at the St. Norbert Arts Centre explore the ramifications of applying the parallax theorem to architecture. Pilis underlines how parallax is a useful concept for opening discourse to the accommodation of multiple ...
Platt, John R. +7 more
core
Will Self’s Parallactic Urban/Land-scapes in Walking to Hollywood
This paper addresses the complex relation of identity to site in Walking to Hollywood: Memories Before the Fall. In keeping with the idea of a cityscape rather experienced than observed or depicted from a distance, the analysis of scale, proportions and ...
Justine Gonneaud
doaj +1 more source
OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS
Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge.
Haiyi Li +3 more
wiley +1 more source

