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Perspective systems for computer graphics

Optoelectronics, Instrumentation and Data Processing, 2007
Concepts of using new perspective systems in computer graphics are considered. The systems open up opportunities for rendering 3D visual scenes similar to the natural visual perception.
A. M. Kovalev   +2 more
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Background and perspectives of possibilistic graphical models

1997
Graphical modelling is an important tool for the efficient representation and analysis of uncertain information in knowledge-based systems. While Bayesian networks and Markov networks from probabilistic graphical modelling are well-known for a couple of years, the field of possibilistic graphical modelling occurs as a new promising area of research ...
Jörg Gebhardt, Rudolf Kruse
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Background to and Perspectives on Possibilistic Graphical Models

1998
Graphical modelling is an important tool for the efficient representation and analysis of uncertain information in knowledge-based systems. While Bayesian networks and Markov networks from probabilistic graphical modelling have been well-known for about ten years, the field of possibilistic graphical modelling appears to be a new promising area of ...
Jörg Gebhardt, Rudolf Kruse
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Computer Graphics from the Graphic Design Perspective

1986
Programmers and managers of all kinds of workstations in CAD/CAM, engineering, office automation, computer-aided instruction, and programming environments can benefit from the principles of effective, systematic graphic design (visible language programming) applied to output formats and to screen interfaces.
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Computer graphics visions and challenges: a European perspective

IEEE Computer Graphics and Applications, 2006
I have briefly described important visions and challenges in computer graphics. They are a personal and therefore subjective selection. But most of these issues have to be addressed and solved--no matter if we call them visions or challenges or something else--if we want to make and further develop computer graphics into a key enabling technology for ...
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Real-time multi-perspective rendering on graphics hardware

ACM SIGGRAPH 2006 Sketches on - SIGGRAPH '06, 2006
Multi-perspective rendering has a variety of applications; examples include lens refraction, curved mirror re- flection, caustics, as well depiction and visualization. However, multi-perspective rendering is not yet practical on polygonal graphics hardware, which so far has utilized mostly single-perspective (pin-hole or orthographic) projections.In ...
Guo, B, Wei, LY, Hou, X, Shum, HY
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A graphical perspective on robot workcell programming

1988
Proceedings of Graphics Interface '88, Edmonton, Alberta, Canada, 6 - 10 June 1988, 56 ...
Freedman, P.   +2 more
openaire   +1 more source

A graphic arts perspective on RGB-to-CMYK conversion

Proceedings., International Conference on Image Processing, 2002
Economical computer tools now enable the creation of color documents at the desktop. An important step in producing output that will print with the desired color is the digital conversion of RGB color data to CMYK printing values. This process, traditionally performed by skilled craftsmen using electronic scanner controls, purportedly will be made ...
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The evolution of graphic representations in a Vygotskijan perspective [PDF]

open access: possible, 2003
In this paper we propose a constructivistic approach to the Cartesian plane. We look at it as a linguistic-graphic structure grounded in a cognitive function recognizable in the natural drawings of children. Then we hypothize for it a development process following the same path as in Vygotskijan model for natural vs. scientific language.
IANNECE, DONATELLA, TORTORA, ROBERTO
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