Results 41 to 50 of about 60,891 (144)
For an inviting anthropology Pour une anthropologie accueillante
Anthropologists have recently become inspired, captivated even, by the practices of the arts, design, and architecture in efforts to renew anthropology's modes of engagement and understandings of its relevance, particularly affecting how we approach ethnographic fieldwork.
Tomás Criado +2 more
wiley +1 more source
Abstract The COVID‐19 pandemic and related restrictions imposed in the UK had a significant impact on social work practice with children and young people. As has been widely reported, practitioners were deprived of multisensory information in their assessments and of opportunities to connect with children.
Heather Ellis, Ariane Critchley
wiley +1 more source
Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying [PDF]
This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions.
Bergström, Karl +2 more
core +1 more source
EvolvED: Evolutionary Embeddings to Understand the Generation Process of Diffusion Models
EvolvED visualises how diffusion models generate images by embedding intermediate outputs to preserve semantics and evolutionary structure. It supports analysis via (a) user‐defined goals and prompts, (b) sampling intermediate images, (c) extracting relevant features, and (d) visualising them in structured radial and rectilinear layouts for ...
Vidya Prasad +5 more
wiley +1 more source
Abstract This article investigates three key moments from a sequence of learning facilitated within a Singapore preschool. Delivered as part of a wider study aimed at identifying the value of dramatic pedagogies for developing young children's global competence, the learning sequence was facilitated by the researcher—an experienced early childhood ...
Elaine Ng
wiley +1 more source
Abstract This article explores the ways in which ‘forest school’, an educational approach where children engage in creative and play based activities in a ‘natural’ environment, can contribute towards Sustainable Development Goal 15 (SDG 15) by promoting sustainable use of terrestrial ecosystems and by helping address biodiversity loss. Drawing on data
Hannah Hogarth
wiley +1 more source
Talking Fanart: Small Stories About Drawings and Games
ABSTRACT The present paper investigates small stories of Minecraft fanart as a part of children's gaming practices. The data consists of interviews with ten Swedish children between 10 and 18 years old about the creation of digital drawings. Taking an ethnomethodological and conversation analytical approach paper directs attention to how Finley talks ...
Pål Aarsand
wiley +1 more source
Collective navigation of complex networks: Participatory greedy routing
Many networks are used to transfer information or goods, in other words, they are navigated. The larger the network, the more difficult it is to navigate efficiently.
Helbing, Dirk, Kleineberg, Kaj-Kolja
core +1 more source
Exploring Young Autistic Children's Family and Independent Digital Experiences at Home
ABSTRACT This study investigated how young autistic children engaged with digital technologies within the home context. Studying the everyday lives of three families in Queensland, Australia provided opportunities to identify the digital technologies they used and the purpose and potential of the children's digital interactions.
Irina Silva, Susan Danby, Beth Saggers
wiley +1 more source

