Results 41 to 50 of about 51,831 (339)
BSP-fields: An Exact Representation of Polygonal Objects by Differentiable Scalar Fields Based on Binary Space Partitioning [PDF]
The problem considered in this work is to find a dimension independent algorithm for the generation of signed scalar fields exactly representing polygonal objects and satisfying the following requirements: the defining real function takes zero value ...
Alexander Pasko+35 more
core +1 more source
Application of Generic CAD Models for Supporting Feature Based Assembly Process Planning [PDF]
The paper discusses a novel geometric reasoning method that supports the definition of assembly sequence planning models departing from the CAD models of the parts involved.
Bahubalendruni+16 more
core +1 more source
Regular meshes from polygonal patterns
We present a framework for designing shapes from diverse combinatorial patterns, where the vertex 1-rings and the faces are as rotationally symmetric as possible, and define such meshes as regular. Our algorithm computes the geometry that brings out the symmetries encoded in the combinatorics. We then allow designers and artists to envision and realize
Vaxman, Amir+2 more
openaire +3 more sources
Compressing the property mapping of polygon meshes [PDF]
Many polygon meshes have properties such as shading normals, colours, texture coordinates, and/or material attributes that are associated with the vertices, faces or corners of the mesh. While current research in mesh compression has focused on connectivity and geometry coding, the compression of properties has received less attention.
Jack Snoeyink, Martin Isenburg
openaire +2 more sources
A Velocity-based Moving Mesh Virtual Element Method [PDF]
We present a velocity-based moving mesh virtual element method for the numerical solution of PDEs involving moving boundaries. The virtual element method is used for computing both the mesh velocity and a conservative Arbitrary Lagrangian-Eulerian solution transfer on general polygonal meshes.
arxiv +1 more source
3D Mesh Model Classification with a Capsule Network
With the widespread success of deep learning in the two-dimensional field, how to apply deep learning methods from two-dimensional to three-dimensional field has become a current research hotspot.
Yang Zheng+4 more
doaj +1 more source
Evaluation of geometric deviations in rapid prototyped three-dimensional models created from computed tomography data [PDF]
BACKGROUND: Computer-aided design and three-dimensional printing have been used in various clinical and fundamental medicine fields, especially in surgery. For example, in the preoperative period, the correspondence of printed products to the anatomy can
Aleksandr V. Shirshin+4 more
doaj +1 more source
Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models.
Botsch, Mario+4 more
openaire +6 more sources
POLYLLA: Polygonal meshing algorithm based on terminal-edge regions [PDF]
This paper presents an algorithm to generate a new kind of polygonal mesh obtained from triangulations. Each polygon is built from a terminal-edge region surrounded by edges that are not the longest-edge of any of the two triangles that share them. The algorithm is termed Polylla and is divided into three phases.
arxiv
Morphing of Triangular Meshes in Shape Space [PDF]
We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitable shape space $\mathcal{S}$.
A. Brunton+6 more
core +6 more sources