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Anisotropic mesh quality measures and adaptation for polygonal meshes [PDF]

open access: yesJournal of Computational Physics, 2020
Anisotropic mesh quality measures and anisotropic mesh adaptation are studied for polygonal meshes. Three sets of alignment and equidistribution measures are developed, one based on least squares fitting, one based on generalized barycentric mapping, and the other based on singular value decomposition of edge matrices.
Weizhang Huang, Yanqiu Wang
openaire   +2 more sources

Discrete Laplacians on general polygonal meshes [PDF]

open access: yesACM Transactions on Graphics, 2011
While the theory and applications of discrete Laplacians on triangulated surfaces are well developed, far less is known about the general polygonal case. We present here a principled approach for constructing geometric discrete Laplacians on surfaces with arbitrary polygonal faces ...
Marc Alexa, Max Wardetzky
openaire   +4 more sources

The Diamond Laplace for Polygonal and Polyhedral Meshes

open access: yesComputer Graphics Forum, 2021
AbstractWe introduce a construction for discrete gradient operators that can be directly applied to arbitrary polygonal surface as well as polyhedral volume meshes. The main idea is to associate the gradient of functions defined at vertices of the mesh with diamonds: the region spanned by a dual edge together with its corresponding primal element — an ...
A. Bunge, M. Botsch, M. Alexa
openaire   +3 more sources

Progressive compression of manifold polygon meshes [PDF]

open access: yesComputers & Graphics, 2012
This paper presents a new algorithm for the progressive compression of manifold polygon meshes. The input surface is decimated by several traversals that generate successive levels of detail through a specific patch decimation operator which combines vertex removal and local remeshing.
Maglo, Adrien   +3 more
openaire   +6 more sources

Polylidar - Polygons From Triangular Meshes [PDF]

open access: yesIEEE Robotics and Automation Letters, 2020
This paper presents Polylidar, an efficient algorithm to extract non-convex polygons from 2D point sets, including interior holes. Plane segmented point clouds can be input into Polylidar to extract their polygonal counterpart, thereby reducing map size and improving visualization.
Jeremy Castagno, Ella Atkins
openaire   +3 more sources

A steganalytic algorithm for 3D polygonal meshes [PDF]

open access: yes2014 IEEE International Conference on Image Processing (ICIP), 2014
We propose a steganalytic algorithm for watermarks embedded by Cho et al.'s mean-based algorithm [1]. The main observation is that while in a clean model the means of Cho et al.'s normalized histogram bins are expected to follow a Gaussian distribution, in a marked model their distribution will be bimodal. The proposed algorithm estimates the number of
Yang, Ying   +3 more
openaire   +3 more sources

Data hiding on 3D polygonal meshes [PDF]

open access: yesProceedings of the 2004 workshop on Multimedia and security, 2004
This paper presents a high-capacity method to embed information into the geometry of a 3D polygonal mesh. The method extends a previously reported work, to which several improvements have been brought. By construction, the new embedding algorithm is robust against rotation, scaling and translation attacks.
Maret, Y., Ebrahimi, T.
openaire   +3 more sources

Discrete differential operators on polygonal meshes [PDF]

open access: yesACM Transactions on Graphics, 2020
Geometry processing of surface meshes relies heavily on the discretization of differential operators such as gradient, Laplacian, and covariant derivative. While a variety of discrete operators over triangulated meshes have been developed and used for decades, a similar construction over polygonal meshes remains far less explored despite the prevalence
de Goes, Fernando   +2 more
openaire   +4 more sources

Colour interpolants for polygonal gradient meshes [PDF]

open access: yesComputer Aided Geometric Design, 2019
The gradient mesh is a powerful vector graphics primitive capable of representing detailed and scalable images. Borrowing techniques from 3D graphics such as subdivision surfaces and generalised barycentric coordinates, it has been recently extended from its original form supporting only rectangular arrays to (gradient) meshes of arbitrary manifold ...
Gerben J. Hettinga   +2 more
openaire   +3 more sources

Approximating uniform triangular meshes in polygons

open access: yesTheoretical Computer Science, 2000
AbstractWe consider the problem of triangulating a convex polygon using n Steiner points under the following optimality criteria: (1) minimizing the overall edge length ratio; (2) minimizing the maximum edge length; and (3) minimizing the maximum triangle perimeter. We establish a relation of these problems to a certain extreme packing problem.
Aurenhammer, F   +4 more
openaire   +3 more sources

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