Results 1 to 10 of about 6,870 (108)

Reto al ingenio probabilístico: una propuesta didáctica para la enseñanza-aprendizaje de las probabilidades

open access: yesEcomatemático, 2014
This research is oriented towards the use of unpublished games, as a methodological tool to support the teaching of probabilities, given by students of Statistics in Industrial Engineering from the National Experimental University of Táchira (UNET ...
Elizabeth Gandica-de-Roa
doaj   +1 more source

The neural basis of video gaming [PDF]

open access: yes, 2011
Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated.
A Barbot   +25 more
core   +3 more sources

Pathologic use of video games and gotivation. Can the Gaming Motivation Scale (GAMS) predict depression and trait anxiety? [PDF]

open access: yes, 2019
Videogaming is an increasingly prevalent activity among adolescents worldwide. The present study aimed at adapting the Gaming Motivation Scale (GAMS) to the Italian context, assessing its psychometric properties and verifying its sensitivity to predict ...
Curcio, Giuseppe   +2 more
core   +1 more source

Aging and decision making: a comparison between neurologically healthy elderly and young individuals [PDF]

open access: yes, 2005
We report the results of experiments on economic decisions with two populations, one of healthy elderly individuals (average age 82) and one of younger students (average age 20).
Allman, John M.   +4 more
core   +1 more source

Cultural Influences in Probabilistic Thinking [PDF]

open access: yes, 2012
Concerns about students' difficulties in statistics and probability and a lack of research in this area outside of western countries led to a case study which explored form five (14 to 16 year olds) students' ideas in this area.
Sharma, Sashi
core   +2 more sources

A Statistical Analysis of the Roulette Martingale System: Examples, Formulas and Simulations with R [PDF]

open access: yes, 2019
Some gamblers use a martingale or doubling strategy as a way of improving their chances of winning. This paper derives important formulas for the martingale strategy, such as the distribution, the expected value, the standard deviation of the profit, the
Pflaumer, Peter
core   +2 more sources

Optimal inference with suboptimal models:Addiction and active Bayesian inference [PDF]

open access: yes, 2014
When casting behaviour as active (Bayesian) inference, optimal inference is defined with respect to an agent's beliefs - based on its generative model of the world.
Adams   +89 more
core   +2 more sources

Quantum Games and Quantum Strategies [PDF]

open access: yes, 1999
We investigate the quantization of non-zero sum games. For the particular case of the Prisoners' Dilemma we show that this game ceases to pose a dilemma if quantum strategies are allowed for.
A. K. Ekert   +13 more
core   +2 more sources

Interference Effects in Quantum Belief Networks

open access: yes, 2014
Probabilistic graphical models such as Bayesian Networks are one of the most powerful structures known by the Computer Science community for deriving probabilistic inferences.
Moreira, Catarina, Wichert, Andreas
core   +1 more source

Mathematical models of games of chance: Epistemological taxonomy and potential in problem-gambling research [PDF]

open access: yes, 2015
Games of chance are developed in their physical consumer-ready form on the basis of mathematical models, which stand as the premises of their existence and represent their physical processes.
Barboianu, Catalin
core   +3 more sources

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