Results 211 to 220 of about 179,891 (293)
Form flows function: Learner‐centered game Re‐design in a STEM classroom
Abstract Re‐designing games facilitates interest‐driven learning and immerses learners in systems thinking. However, there are limited studies exploring how the form and function of tabletop games influence learners' design decisions and learning experiences. To address this gap, we conducted a mixed‐methods study in a STEM classroom in western Canada.
Farzan Baradaran Rahimi +2 more
wiley +1 more source
Examining the Role of Sports Betting Marketing in Youth Problem Gambling. [PDF]
Di Censo G, Delfabbro P, King DL.
europepmc +1 more source
Abstract Pupils in England who, for some reason, are not able to attend school often find themselves in Alternative Provision (AP). These are special arrangements designed to address their specific needs and help them return to mainstream schooling.
Nick Pratt +2 more
wiley +1 more source
Association of gambling activities and modalities with problem gambling in Japan: A nationwide cross-sectional online survey-based study. [PDF]
Yoshioka T +8 more
europepmc +1 more source
Abstract This article examines the factors associated with persistent absenteeism (an absence rate of 10% or higher) and authorised and unauthorised absence among secondary school pupils in Scotland. Using linked administrative data, the analysis focuses on secondary school stages S1–S6 in three academic years.
Silvia Behrens +6 more
wiley +1 more source
Youth Sports Betting and Problem Gambling in the Global and Nigerian Context: A Review. [PDF]
Daniel FM +11 more
europepmc +1 more source
Abstract Situating the study within an ecological perspective on language education, this article examines how secondary schools in England present Modern Languages (MLs) on official school websites. Focusing on 44 schools in Local Authorities with the lowest percentage average entry for the Languages pillar of the EBacc, we built a text database ...
Zhu Hua, Yunpeng Du, Elin Arfon
wiley +1 more source
The Role of Videogame Micro-Transactions in the Relationship Between Motivations, Problem Gaming, and Problem Gambling. [PDF]
Gibson E +3 more
europepmc +1 more source
Abstract Cooperative learning is a widely adopted teaching method to improve academic achievement. This review synthesises existing research on the use of cooperative learning within a school setting for pupils aged 11–16 years. Such a review has not been undertaken to date and will present an evidence base for educators considering implementation ...
Patricia Hampson +2 more
wiley +1 more source
Spatio-temporal EEG dynamics during decision-making in online poker players with problem gambling. [PDF]
Giustiniani J +5 more
europepmc +1 more source

