Results 61 to 70 of about 13,711 (212)
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Development of effective 3D digital models for first‐time learners of musculoskeletal anatomy
Abstract Musculoskeletal anatomy is a critical component of allied health curricula. With the ubiquity of technology in the classroom and the recent COVID‐19 pandemic creating accessibility barriers for students, there is a need for viable digital resources to enhance learning by supplementing traditional textbook studying.
Alexander H. Safir +2 more
wiley +1 more source
Abstract The introduction of new educational technologies into resource‐challenged learning environments is often hindered by several factors, with the lack of infrastructure and computer hardware being only one critical aspect. The COVID‐19 pandemic required a sudden switch to online learning and accelerated the implementation of e‐learning approaches
Nii Koney‐Kwaku Koney +4 more
wiley +1 more source
Background Problematic smartphone use is a prevalent issue addressed in this study. The research delves into factors associated with problematic smartphone use, employing the self-determination theory.
Qiangqiang Li, Zixiao Liu
doaj +1 more source
Student and staff experiences of interactive digital models when learning animal anatomy
Abstract Compared to human medical sciences, digital models of animals are rare, often behind subscription services and are comparatively lacking in interactivity and accessibility features. This study explores how digital models are currently being used to teach animal anatomy, providing the data required to construct the best anatomical models ...
Alice Leavey, Sarah Channon
wiley +1 more source
Exploring smartphone usage patterns and perceived dependency: A cross-sectional study in Australia
Smartphones have become indispensable in modern society, serving both everyday life and professional work. While they offer numerous advantages, their excessive use may cause adverse effects.
Saqib Nawaz +3 more
doaj +1 more source
Abstract Context‐centric proactive information delivery (PID) is a relatively underexplored domain within recommender systems (RS) aimed at enhancing Knowledge Workers' productivity by proactively providing relevant information during digital tasks.
Mahta Bakhshizadeh +4 more
wiley +1 more source
Aims To determine the prevalence of non‐adherence to antihypertensive medicines and to identify demographic and behavioral factors associated with non‐adherence in subjects enrolled in the May Measurement Month (MMM) 2023, as part of the permanent public health action Hunting the silent killer.
Valerija Bralić Lang +12 more
wiley +1 more source
Little previous research has clarified which types of smartphone use are related to problematic smartphone behaviors. We sampled 309 community participants online to understand the role of content consumption vs.
Jon D. Elhai +3 more
doaj +1 more source
Abstract Health care is shifting towards a digital‐guided system, integrating digital diagnostics, biomarkers and therapeutics in many care pathways. However, despite rapid technological advancement and preliminary adoption accelerated by the COVID‐19 pandemic, a significant implementation gap persists. This narrative review explores the causes of this
Mees H. P. Stoop +3 more
wiley +1 more source

