Results 261 to 270 of about 235,958 (282)
Some of the next articles are maybe not open access.

Procedural Content Generation in GVGAI

2020
Ahmed Khalifa, Julian Togelius
openaire   +1 more source

Procedural Content Generation

Georgios N. Yannakakis, Julian Togelius
openaire   +2 more sources

Search-Based Procedural Content Generation: A Taxonomy and Survey

IEEE Transactions on Games, 2011
Julian Togelius   +2 more
exaly  

Procedural Content Generation for Game Props? A Study on the Effects on User Experience

Computers in Entertainment, 2017
Oliver Korn, Daniel Görlich
exaly  

Procedural Content Generation via Machine Learning

Synthesis Lectures on Games and Computational Intelligence, 2022
exaly  

Procedural Content Generation via Machine Learning (PCGML)

IEEE Transactions on Games, 2018
Adam Summerville   +2 more
exaly  

Procedural Content Generation by Content Type

Georgios N. Yannakakis, Julian Togelius
openaire   +1 more source

Procedural Content Generation in Competitive Multiplayer Platform Games

Lecture Notes in Computer Science, 2019
Rainer Malaka
exaly  

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