Results 1 to 10 of about 35,131 (204)

PROMOTION OF CHESS IN FAMILY-NEIGHBORHOOD PARTNERSHIP [PDF]

open access: green, 2022
The fame of chess players who grew up in communities that effectively use chess for meaningful spending of their free time is becoming known throughout the world. It is difficult to say that sports events organized with young people in all districts are in demand.
Kholikov Umidjon
openalex   +3 more sources

An upper bound for the number of chess diagrams without promotion

open access: greenICGA Journal, 2022
In 2015, Steinerberger showed that the number of legal chess diagrams without promotion is bounded from above by 2 × 10 40 . This number was obtained by restricting both bishops and pawns position and by a precise bound when no chessman has been captured. We improve this estimate and show that the number of legal diagrams is less than 4 × 10 37 .
Daniel Gourion
openalex   +5 more sources

The effect of the leisure activities based on chess and cards for improving cognition of older adults: study protocol for a cluster randomized controlled trial [PDF]

open access: yesTrials, 2023
Background With the increase in age, the probability of cognitive impairment in the older people is increasing. More and more evidence shows that participating in leisure activities, especially chess and cards, is beneficial to the cognition and mental ...
Xiaojuan Shi   +3 more
doaj   +2 more sources

A Study on the System of Military Chess Promotion for Refugees in Urban Waterlogging Disaster [PDF]

open access: goldProceedings of the 8th Annual Meeting of Risk Analysis Council of China Association for Disaster Prevention (RAC 2018), 2018
Jianhua Bao   +3 more
openalex   +3 more sources

Dual-Track Lifelong Machine Learning-Based Fine-Grained Product Quality Analysis

open access: yesApplied Sciences, 2023
Artificial intelligence (AI) systems are becoming wiser, even surpassing human performances in some fields, such as image classification, chess, and Go. However, most high-performance AI systems, such as deep learning models, are black boxes (i.e., only ...
Xianbin Hong   +6 more
doaj   +1 more source

647 Research on the promoting children’s knowledge of injury by chess games [PDF]

open access: yesChild and Adolescent Safety, 2016
Background Injury is the most important factor in the threat to children’s health and playing a game is children’s favourite method of participation. We try to promote child injury prevention and improve mental health through the games. Methods The chess game is designed and made by the National Centre for Disease Control and Prevention.
Zhang Xujun   +7 more
openaire   +2 more sources

TCEC15: the 15th Top Chess Engine Championship [PDF]

open access: yes, 2019
TCEC15 was the 15th season of the Top Chess Engine Championship and ran from March 5th to May 28th, 2019. TCEC has become the largest Open Computer Chess Championship. It attracts the best engines in the field and provides an opportunity for absolute and
Haworth, Guy, Hernandez, Nelson
core   +1 more source

Special series on “effects of board games on health education and promotion” board games as a promising tool for health promotion: a review of recent literature

open access: yesBioPsychoSocial Medicine, 2019
Board games are played by moving game pieces in particular ways on special boards marked with patterns. To clarify the possible roles of board game use in psychosomatic medicine, the present review evaluated studies that investigated the effects of this ...
Mutsuhiro Nakao
doaj   +1 more source

The 16th Top Chess Engine Championship: TCEC 16 [PDF]

open access: yes, 2019
TCEC16 was the 16th season of the Top Chess Engine Championship and ran from July 14th to October 13th, 2019. TCEC has become the largest Open Computer Chess Championship.
Haworth, Haworth, Hernandez, Nalimov
core   +3 more sources

Data-mining chess databases [PDF]

open access: yes, 2010
This is a report on the data-mining of two chess databases, the objective being to compare their sub-7-man content with perfect play as documented in Nalimov endgame tables. Van der Heijden’s ENDGAME STUDY DATABASE IV is a definitive collection of 76,132
Bleicher, Eiko   +2 more
core   +1 more source

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