Results 191 to 200 of about 4,194 (248)
Afronowism and Afrofuturism: A Kinesic and Proxemic Study of Black Panther.
Maryam Zahra, Kanwal Tahira
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A Kinematic Model Generates Non-Circular Human Proxemics Zones [PDF]
Hall’s theory of proxemics established distinct spatial zones around humans where they experience comfort or discomfort when interacting with others. Our previous work proposed a new model of proxemics and trust and it showed how to generate proxemics ...
Fanta Camara, Charles Fox
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Towards a Model of Virtual Proxemics for Wearables
International audienceWe present a Virtual Proxemics Model inspired by Hall’s Proxemics Theory targeting wearable technology design and use. In Virtual Proxemics the degree of data control defines different levels of data spaces personal closeness ...
Sidney Fels
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Reality and Beyond: Proxemics as a Lens for Designing Handheld Collaborative Augmented Reality
Augmented Reality (AR) has shown great potential for supporting co-located collaboration. Yet, it is rarely articulated in the design rationales of AR systems that they promote a certain socio-spatial configuration of the users.
Marianne Graves Petersen +2 more
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Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication, 2014
Responsive web design has become one of the guiding principles for delivering a consistent viewing experience for the same World Wide Web content across devices of different sizes. However, this principle covers only half of the spectrum of a viewing experience, since it does not factor in proxemic interactions between a user and a single device.
Ryan Sukale, Stephen Voida, Olesia Koval
openaire +2 more sources
Responsive web design has become one of the guiding principles for delivering a consistent viewing experience for the same World Wide Web content across devices of different sizes. However, this principle covers only half of the spectrum of a viewing experience, since it does not factor in proxemic interactions between a user and a single device.
Ryan Sukale, Stephen Voida, Olesia Koval
openaire +2 more sources
Proceedings of the 2014 conference on Designing interactive systems, 2014
Digital games are increasingly profiting from sensing technologies. However, their focus is mostly on sensing limb movements. We propose that sensing capabilities could also be used to engage players with proxemics: the interpersonal distance between players.
Florian Mueller 0001 +8 more
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Digital games are increasingly profiting from sensing technologies. However, their focus is mostly on sensing limb movements. We propose that sensing capabilities could also be used to engage players with proxemics: the interpersonal distance between players.
Florian Mueller 0001 +8 more
openaire +1 more source
Neuroticism and Proxemic Behavior
Perceptual and Motor Skills, 1977The relationship between proxemic behavior and neuroticism was examined. 50 male and 43 female subjects individually self-selected seats in a classroom where they were administered the Eysenck Personality Inventory by one of four experimenters (two male, two female).
S, De Julio, K, Duffy
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The Dark Patterns of Proxemic Sensing
Computer, 2014To be accepted and trusted by the public, proxemic sensing systems must respect people's conception of physical space, make it easy to opt in or out, and benefit users as well as advertisers and other vendors.
Sebastian Boring +4 more
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