Results 51 to 60 of about 2,321 (172)
A unified conceptual model of immersive experience in extended reality
The term ''immersion'' is frequently used to describe and evaluate technologies within the field of extended reality (XR), which encompasses virtual, augmented, and mixed reality.
Hyunkook Lee
doaj +1 more source
Modern AI systems can now synthesize coherent multimedia experiences, generating video and audio directly from text prompts. These unified frameworks represent a rapid shift toward controllable and synchronized content creation. From early neural architectures to transformer and diffusion paradigms, this paper contextualizes the ongoing evolution of ...
Charles Ding, Rohan Bhowmik
wiley +1 more source
The sense of hearing in animals has been studied quantitatively using a variety of behavioral techniques for the past 50 years. The database now existing [R. Fay, Hearing in Vertebrates: A Psychophysics Databook (Hill-Fay Associates, Winnetka, IL, 1988)] includes data for 180 vertebrate species and allows several generalizations to be made regarding ...
openaire +1 more source
Chinese Clinical Practice Guidelines for Auditory Neuropathy (gCAN)
ABSTRACT Auditory neuropathy (AN) is an auditory disorder that affects the function of the auditory pathway. An increasing number of AN cases have been identified with the revelation of the underlying mechanisms, the advancements of diagnostic and detecting techniques.
Chinese Multi‐Center Research Collaborative Group on Clinical Diagnosis and Intervention of Auditory Neuropathy; Editorial Board of Chinese Journal of Otorhinolaryngology Head and Neck Surgery; Society of Otorhinolaryngology Head and Neck Surgery +43 more
wiley +1 more source
Interactions of Interaural Time and Level Differences in Spatial Hearing with Cochlear Implants
Differences in timing (ΔT) are weighted heavily compared to differences in loudness (ΔL) in binaural hearing with cochlear implants. Abstract Normally hearing humans can localize sound sources quite accurately, with minimum audible angles as small as 1°. To achieve this, these auditory pathways combine information from multiple acoustic cues, including
Sarah Buchholz +3 more
wiley +1 more source
When reproducing sounds over headphones, the simulated source can be externalized (i.e., perceived outside the head) or internalized (i.e., perceived within the head). Is it because it is perceived as more or less distant?
Mathieu Lavandier +2 more
doaj +1 more source
Background: Interdisciplinary work is needed for scientific progress, and with this review, our interest is in the scientific progress toward understanding the underlying mechanisms of auditory-motor coupling, and how this can be applied to gait ...
Lousin Moumdjian +5 more
doaj +1 more source
Speech Recognition with Cochlea‐Inspired In‐Sensor Computing
Traditional speech recognition methods rely on software‐based feature extraction that introduces latency and high energy costs, making them unsuitable for low‐power devices. A proof‐of‐concept demonstration is provided of a bioinspired tonotopic sensor for speech recognition that mimics the human cochlea, using a spiral‐shaped elastic metamaterial. The
Paolo H. Beoletto +4 more
wiley +1 more source
Minimum Audible Angle in 3rd-Order Ambisonics in Horizontal Plane for Different Ambisonic Decoders
As immersive audio is gaining popularity, the perceptual aspects of spatial sound reproduction become relevant. The authors investigate a measure related to spatial resolution, the Minimum Audible Angle (MAA), which is understudied in the context of ...
Katarzyna Sochaczewska +4 more
doaj +1 more source
The concept of auditory scene analysis, popularized in scientific experiments by A. S. Bregman, the primary architect of the perceptual streaming theory, and his research team, along with more recent analyses by subsequent researchers, highlights a ...
Adam Rosiński
doaj +1 more source

