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Einführung in Python

2020
Bevor wir mit der Bearbeitung von physikalischen Fragestellungen mithilfe des Computers beginnen konnen, mussen wir uns zunachst einige grundlegende Arbeitstechniken aneignen. Damit Sie mit diesem Buch arbeiten konnen, sollten Sie mit den grundlegenden Funktionen Ihres Computers und des Betriebssystems vertraut sein.
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Python, the Fundamentals

2020
Python is a well-structured, powerful programming language. There are many reasons why it is useful as an introduction to scientific computing. It combines remarkable expressiveness with a clean, simple and compact language structure. It’s easy to learn.
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Sockets in Python

2019
A Socket is an end point in a communication link between separate processes. In Python sockets are objects which provide a way of exchanging information between two processes in a straight forward and platform independent manner. In this chapter we will introduce the basic idea of socket communications and then presents a simple socket server and ...
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Logging in Python

2019
Python has included a built-in logging module since Python 2.3. This module, the logging module, defines functions and classes which implement a flexible logging framework that can be used in any Python application/script or in Python libraries/modules.
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Python beyond Python

2017
Paul N. Reinsch   +2 more
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Functions in Python

2019
As discussed in the last chapter; when you build an application of any size you will want to break it down into more manageable units; these units can then be worked on separately, tested and maintained separately. One way in which these units can be defined is as Python functions.
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Introduction to Python

2018
This chapter introduces the Python programming language briefly so as to serve as a quick reference for the later chapters. This chapter describes the features of the programming language and also the different types of objects and their associated functions.
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Python for Gaming

2019
It is only appropriate that we have a chapter where we discuss creating video games in Python – after all, it is that very interest that got me started programming all those years ago when I was a kid. Things have progressed a lot since then; at the time, PC games were text-based with the only images consisting of really poor quality graphics or, worse,
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