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Python beyond Python

2017
Paul N. Reinsch   +2 more
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Python for Gaming

2019
It is only appropriate that we have a chapter where we discuss creating video games in Python – after all, it is that very interest that got me started programming all those years ago when I was a kid. Things have progressed a lot since then; at the time, PC games were text-based with the only images consisting of really poor quality graphics or, worse,
openaire   +2 more sources

Introduction to Python

2018
This chapter introduces the Python programming language briefly so as to serve as a quick reference for the later chapters. This chapter describes the features of the programming language and also the different types of objects and their associated functions.
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Python® Projects

2014
Alan Gauld, Laura Cassell
openaire   +2 more sources

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