Results 151 to 160 of about 8,617 (316)
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source
Terrain Synthesis and Authoring based on Iso‐Contours
Abstract Digital terrains are central to realistic landscape depiction, yet authoring tools must balance perceptual realism with intuitive artistic control. We propose a compact vector‐based representation that models terrain as nested iso‐contours, inspired by geomorphology and cartography.
B. Huftier +5 more
wiley +1 more source
The power-series algorithm applied to the shortest-queue model
Queueing Theory;operations ...
Blanc, J.P.C.
core
Abstract Graph drawing aesthetics have traditionally been optimized for human readers, leading to well‐established principles such as reducing edge crossings, enhancing symmetry, and minimizing bends. These criteria shape layout algorithms and define what “readability” means in network visualization.
Sara Di Bartolomeo +5 more
wiley +1 more source
Differential evolution to solve the lot size problem. [PDF]
An Advanced Resource Planning model is presented to support optimal lot size decisions for performance improvement of a production system in terms of either delivery time or setup related costs. Based on a queueing network, a model is developed for a mix
Lieckens, Kris, Vandaele, Nico
core
Geometry‐Aware Alignment and Comparison of Hierarchical Morse Complexes with Applications
Abstract Scalar fields derived from 3D X‐ray CT scans of samples undergoing ex situ processes, such as thermal aging, chemical etching, or mechanical stress, pose unique challenges for characterizing similarities and differences across acquisitions. Typically, a sample A (source) is imaged, removed, and subjected to experimental conditions that alter ...
Aniketh Venkat +3 more
wiley +1 more source
Higher-Order Markov Model-Based Analysis of Reinforcement Learning in 6G Mobile Retrial Queueing Systems. [PDF]
Talbi D, Gal Z.
europepmc +1 more source
Improved design of queuing simulation experiments with highly heteroscedastic responses
queueing network;experimental ...
Cheng, R.C.H., Kleijnen, J.P.C.
core
Abstract Network visualization has traditionally relied on heuristic metrics, such as stress, under the assumption that optimizing them leads to aesthetic and informative layouts. However, no single metric consistently produces the most effective results.
X. Li, P. Zhang, X. Wang, H. Shen, Y. Hu
wiley +1 more source
Workload of Queueing Systems with Autocorrelated Service Times. [PDF]
Chydzinski A.
europepmc +1 more source

