Results 171 to 180 of about 29,745 (314)

NAADF: Globally Illuminated Voxel Worlds Accelerated with Nested Axis‐Aligned Distance Fields

open access: yesComputer Graphics Forum, EarlyView.
Abstract Achieving realistic rendering of 3D scenes in real time using path tracing is challenging due to the high sample count required, with ray tracing as the bottleneck. Focusing on voxels as a geometry representation offers significant opportunities for optimizations, especially for tracing the rays, but also for computing the samples.
A. Ulschmid   +4 more
wiley   +1 more source

Do Graph Drawing Aesthetics Matter for AI? A Replication of Foundational Studies in Graph Readability

open access: yesComputer Graphics Forum, EarlyView.
Abstract Graph drawing aesthetics have traditionally been optimized for human readers, leading to well‐established principles such as reducing edge crossings, enhancing symmetry, and minimizing bends. These criteria shape layout algorithms and define what “readability” means in network visualization.
Sara Di Bartolomeo   +5 more
wiley   +1 more source

Zero-automatic queues and product form

open access: yes, 2007
International audienceWe introduce and study a new model: 0-automatic queues. Roughly, 0-automatic queues are characterized by a special buffering mechanism evolving like a random walk on some infinite group or monoid.
Mairesse, Jean, Dao-Thi, Thu-Ha
core  

Geometry‐Aware Alignment and Comparison of Hierarchical Morse Complexes with Applications

open access: yesComputer Graphics Forum, EarlyView.
Abstract Scalar fields derived from 3D X‐ray CT scans of samples undergoing ex situ processes, such as thermal aging, chemical etching, or mechanical stress, pose unique challenges for characterizing similarities and differences across acquisitions. Typically, a sample A (source) is imaged, removed, and subjected to experimental conditions that alter ...
Aniketh Venkat   +3 more
wiley   +1 more source

Improved algorithms for machine allocation in manufacturing systems

open access: yes
In this paper we present two algorithms for a machine allocation problem occurring in manufacturing systems. For thetwo algorithms presented we prove worst-case performance ratios of 2 and 312, respectively. The machlne allocat~onproblem we consider is a
Zhang, S.   +3 more
core  

Beauty in the Eye of AI: Aligning LLMs and Vision Models with Human Aesthetics in Network Visualization

open access: yesComputer Graphics Forum, EarlyView.
Abstract Network visualization has traditionally relied on heuristic metrics, such as stress, under the assumption that optimizing them leads to aesthetic and informative layouts. However, no single metric consistently produces the most effective results.
X. Li, P. Zhang, X. Wang, H. Shen, Y. Hu
wiley   +1 more source

On Queues in Tandem

open access: yesThe Annals of Mathematical Statistics, 1963
Masterson, Gregory E., Sherman, Seymour
openaire   +3 more sources

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