"Play as a Nazi prison guard": childhood and adolescent exposure to online extremist materials in online gaming environments. [PDF]
Hutchinson J +7 more
europepmc +1 more source
Artificial Creativity and Human Fragility
Abstract This article critiques the widespread assumption that generative AI systems exhibit genuine artistic creativity. While such systems can produce novel and aesthetically appealing outputs, assessments based solely on results obscure fundamental differences between human and artificial agents.
Johanna Merz
wiley +1 more source
Editorial: The dark and the light side of gaming, volume II. [PDF]
de la Hera T, Reer F, Siitonen M.
europepmc +1 more source
Understanding Violent Radicalization and Conspiracy Belief in Dutch Youth Aged 16-25: A Latent Profile Analysis. [PDF]
den Elzen JI +3 more
europepmc +1 more source
Tracking down the Candy Crush Terrorist: the fragile relation between gaming motives and radical attitudes. [PDF]
Greipl S +5 more
europepmc +1 more source
Understanding Unrest: Conspiracy Belief and Violent Radicalization Patterns in Young People During the COVID-19 Pandemic in the Netherlands. [PDF]
Duindam HM, Asscher JJ, Lösel F.
europepmc +1 more source
Digital communication symbols and intergenerational gap: a case study analysis of Netflix's "Adolescence". [PDF]
Putri VCC +3 more
europepmc +1 more source
PROTOCOL: Prevalence and Risk and Protective Factors for Radicalization Among School-Aged Youth: A Systematic Review. [PDF]
Petrosino A, Morgan C.
europepmc +1 more source
Policing extremism on gaming-adjacent platforms: awful but lawful? [PDF]
Allchorn W, Orofino E.
europepmc +1 more source
Editorial: Extremism in games. [PDF]
Kowert R, Lakhani S, Steinkuehler C.
europepmc +1 more source

