Results 251 to 260 of about 871,098 (360)

Games and gamification projects in the Australian public sector

open access: yesAustralian Journal of Public Administration, EarlyView.
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley   +1 more source

Circular Economy Capabilities for Slowing Resource Loops at Small Businesses in China, Finland and Japan – An Institutional Logics Perspective

open access: yesBritish Journal of Management, EarlyView.
Abstract Existing circular economy (CE) research has primarily explored capabilities for the principle of closing resource loops (recycle and recover) in limited institutional contexts. However, little is known about the capabilities for the principle of slowing resource loops (reduce and reuse), despite its alignment towards achieving net zero ...
Savu Rovanto, Yuan Virtanen
wiley   +1 more source

Dynamic Capabilities for Circular Economy Innovations towards Net Zero: Acqua & Sole Case Study

open access: yesBritish Journal of Management, EarlyView.
Abstract Circular economy innovations can support firms’ transition towards the ‘net‐zero target’, one of the key objectives that firms ought to pursue to face climate change. Dynamic capabilities are deemed pivotal to enhance circular economy innovations; however, little is known about which ones – and how – can contribute to reaching such objectives.
Beatrice Re   +2 more
wiley   +1 more source

Cultural and Clinical Insights from an Outbreak of Eosinophilic Meningitis Caused by the Rat Lungworm (Angiostrongylus cantonensis) in South Brazil. [PDF]

open access: yesAm J Trop Med Hyg
Hernandez CJ   +7 more
europepmc   +1 more source

Home - About - Disclaimer - Privacy