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GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language
Graphics processing units (GPUs) have the potential to greatly accelerate many applications, yet programming models remain too low level. Many language-based solutions to date have addressed this problem by creating embedded domain-specific languages that compile to CUDA or OpenCL.
Eric Holk +4 more
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Utilizing Rust Programming Language for EFI-Based Bootloader Design.
Rust, as being a systems programming language, offers memory safety with zero cost and without any runtime penalty unlike other languages like C, C++ or Cyclone. System programming languages are mainly used for low level tasks such as design of operating system components, web browsers, game engines and time critical missions like signal processing ...
Tunç Uzlu, Ediz Şaykol
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Rust as a Programming Language for Robotics Development and Open Source Project: OpenRR
Takashi Ogura, K. Uchiyama
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Leveraging the Rust Programming Language for Space Applications
Robin Müller +2 more
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Abstract. The modern world is actively moving towards digitalization, which requires efficient distribution of video content on a variety of end devices. The problem is that different usage scenarios impose different requirements on security, quality, and latency when transmitting video.
Sergey V. Ermakov +4 more
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Nuru Dashdamirli
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