Results 11 to 20 of about 711 (245)

Ripetizione rituale e sviluppo narrativo

open access: yesBetween, 2016
Modern seriality shares a number of features with what we could call primary seriality, being periodicity the main difference between them. The birth and development of the novel as a unitary narrative form historically separates them, and it is novel's ...
Daniele Barbieri
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Digital Seriality as Structure and Process

open access: yesEludamos, 2014
The article analyzes and theorizes oftentimes overlooked phenomena of digital seriality in web-based media. Digital seriality can be located on two different levels: on the structural level of web interfaces, digital seriality concerns the web as a ...
Dominik Maeder, Daniela Wentz
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“I’m Not Always the Most Reliable Narrator”. On Character Voice-Over as a Rhetorical Resource in HBO’s “Euphoria”

open access: yesSeries. International journal of tv serial narratives, 2022
Voice-over narration features in various ways in contemporary TV series. One recent series that employs voice-over extensively is HBO’s Euphoria. In the series, the protagonist, Rue, narrates repeatedly in each episode of the first season and critics ...
Roger Edholm
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Take Lemons and Make Lemonade: Serial Girls and the Question of Race

open access: yesMetacritic Journal for Comparative Studies and Theory, 2018
This paper addresses the question of race in relation to the image of serial girls. I reflect on how seriality affects women of colour and how it operates by imposing an ideal white female body and an ideal image of femininity.
Martine Delvaux
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Football as format

open access: yesMediapolis, 2022
We use to identify football as a game who was killed by the television, as a lot of fans worldwide say to criticize the inteference of mass media. In this work we will analyze for first the ritual dimension of football, then the relationship between ...
Marco Colacino
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Finishing the Fight, One Step at a Time: Seriality in Bungie’s Halo

open access: yesEludamos, 2014
The computer game series Halo has become one of the largest and most profitable transmedia franchises in the world, with lifetime sales of more than $3 billion in 2013 (Halo Waypoint).
Jens Bonk
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Logiques d’interaction entre le dessin d’enfant et la bande dessinée

open access: yesComicalités, 2023
The diversity and multiplicity of interactions between comics (as a cultural object produced for children) and children’s drawings (both as objects of adult discourses and as children’s productions) offer a vast field of inquiry. This introduction to the
Benoît Crucifix, Maaheen Ahmed
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Gandalf on the Death Star: Levels of Seriality between Bricks, Bits, and Blockbusters

open access: yesEludamos, 2014
Over the past 65 years millions of fingers have constructed their own worlds of wonder with LEGO bricks, and thousands of fingers have controlled LEGO figures through franchise-designed gameworlds of wonder with LEGO bits.
Rikke Toft Nørgård, Claus Toft-Nielsen
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Seriality as a Chronotope

open access: yesRivista di Estetica, 2023
The article considers the nature of series as a narrative, focusing especially on its chronotope, i.e. its spatiotemporal coordinates. The concept of chronotope can be applied at at least two different levels of the interpretation of a narrative: the ...
Dario Cecchi
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Des Chiffres et des Lettres : distraction, variations, habitudes

open access: yesMise au Point, 2011
This article considers one of the oldest programs in the French media landscape: « Des Chiffres et des Lettres ». Seriality that implements the program in its history is made changes that reflect both the evolution of audiovisual techniques, of logic ...
Barbara Laborde
doaj   +1 more source

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