Results 11 to 20 of about 17,441 (272)

Texture Mapping on NURBS Surface

open access: yesProceedings, 2018
Texture mapping allows high resolution details over 3D surfaces. Nevertheless, texture mapping has a number of unresolved problems such as distortion, boundary between textures or filtering. On the other hand, NURBS surfaces are usually decomposed into a
Sergio Vázquez, Margarita Amor
doaj   +1 more source

Hardware-accelerated interactive data visualization for neuroscience in Python. [PDF]

open access: yes, 2013
Large datasets are becoming more and more common in science, particularly in neuroscience where experimental techniques are rapidly evolving. Obtaining interpretable results from raw data can sometimes be done automatically; however, there are numerous ...
Harris, KD, Rossant, C
core   +1 more source

Three dimensional visualization of models and physical characteristics of oil and gas reservoir for virtual reality systems

open access: yesВестник КазНУ. Серия математика, механика, информатика, 2018
The paper describes three-dimensional visualization of grid models of oil and gas reservoir for virtual reality systems. It was implemented in a C ++ programming language, for visualization of the model using the OpenGL library and in the virtual ...
D. Zh. Akhmed-Zaki   +2 more
doaj   +1 more source

Contralateral dominance to speech in the adult auditory cortex immediately after cochlear implantation

open access: yesiScience, 2022
Summary: Sensory deprivation causes structural and functional changes in the human brain. Cochlear implantation delivers immediate reintroduction of auditory sensory information.
Maureen J. Shader   +2 more
doaj   +1 more source

Smoke and Shadows: Rendering and Light Interaction of Smoke in Real-Time Rendered Virtual Environments [PDF]

open access: yes, 2013
Realism in computer graphics depends upon digitally representing what we see in the world with careful attention to detail, which usually requires a high degree of complexity in modelling the scene.
Anderson, Eike F., Bass, C. J.
core   +1 more source

A Comparison between GPU-based Volume Ray Casting Implementations: Fragment Shader, Compute Shader, OpenCL, and CUDA

open access: yesCLEI Electronic Journal, 2017
Volume rendering is an important area of study in computer graphics, due to its application in areas such as medicine, physic simulations, oil and gas industries, and others. The main used method nowadays for volume rendering is ray casting. Nevertheless,
Francisco Sans, Rhadamés Carmona
doaj   +1 more source

Dynamic Illumination for Augmented Reality with Real-Time Interaction [PDF]

open access: yes, 2019
Current augmented and mixed reality systems suffer a lack of correct illumination modeling where the virtual objects render the same lighting condition as the real environment. While we are experiencing astonishing results from the entertainment industry
Alhakamy, A’aeshah, Tuceryan, Mihran
core   +1 more source

Real Time Shadow Mapping for Augmented Reality Photorealistic Rendering

open access: yesApplied Sciences, 2019
In this paper, we present a solution for the photorealistic ambient light render of holograms into dynamic real scenes, in augmented reality applications.
Francesco Osti   +2 more
doaj   +1 more source

High-performance Ellipsoidal Clipmaps

open access: yesGraphical Models, 2023
This paper presents performance improvements for Ellipsoid Clipmaps, an out-of-core planet-sized geodetically accurate terrain rendering algorithm. The performance improvements were achieved by eliminating unnecessarily dense levels, more accurate block ...
Aleksandar Dimitrijević, Dejan Rančić
doaj   +1 more source

PROJECTIVE MULTITEXTURING OF CURRENT 3D CITY MODELS AND POINT CLOUDS WITH MANY HISTORICAL IMAGES [PDF]

open access: yesISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2022
Iconographic image collections are a cultural heritage that could reach a larger audience by proposing their immersive presentation in a 3D web application.
M. S. Gomes de Castro   +2 more
doaj   +1 more source

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