Results 41 to 50 of about 4,565,010 (323)
A Developmental Learning Approach of Mobile Manipulator via Playing
Inspired by infant development theories, a robotic developmental model combined with game elements is proposed in this paper. This model does not require the definition of specific developmental goals for the robot, but the developmental goals are ...
Ruiqi Wu +6 more
doaj +1 more source
Lexicographic composition of simple games [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Barry O'Neill, Bezalel Peleg
openaire +4 more sources
Power Indices with Threats in Precoalitions
We investigate power indices for simple games with precoalitions which distribute power among players in an external and an internal step. We extend an existing approach which uses the Public Good index both on the external level in the quotient game as ...
Jochen Staudacher
doaj +1 more source
The Traveler's Dilemma game and the Minimum Effort Coordination game are two social dilemmas that have attracted considerable attention due to the fact that the predictions of classical game theory are at odds with the results found when the games are ...
Swami Iyer +2 more
doaj +1 more source
Games for Actors and Non-Actors
Introduction: A New System of Exercises and Games From The Theatre of The Oppressed. Two Unities. Five Categories of Game and Exercise. I. Feeling What We Touch (Re-structuring Muscular Relations) II. Listening to What We Hear III.
Augusto Boal
semanticscholar +1 more source
Simple Algorithm for Simple Timed Games [PDF]
We propose a subclass of timed game automata(TGA), called Task TGA, representing networks of communicating tasks where the system can choose when to start the task and the environment can choose the duration of the task. We search to solve finite-horizon reachability games on Task TGA by building strategies in the form of Simple Temporal Networks with ...
Yasmina Abdeddaim +2 more
openaire +1 more source
Choose Your Own Educational Resource: Developing an Interactive OER Using the Ink Scripting Language
Learning games are games created with the purpose of educating, as well as entertaining, players. This article describes the potential of interactive fiction (IF), a type of text-based game, to serve as learning games.
Stewart Baker
doaj
This dataset includes 204,350,000 games in normal form played by two agents that have the choice between three strategies each, as well as 100,000 games in normal form played by four agents that have the choice between three strategies each.
Ghislain Fourny, Felipe Sulser
doaj +1 more source
Generation of two normal and tumour (cancerous) paired human cell lines using an established tissue culture technique and their characterisation is described. Cell lines were characterised at cellular, protein, chromosome and gene expression levels and for HPV status.
Simon Broad +12 more
wiley +1 more source
An Exponential Lower Bound for the Latest Deterministic Strategy Iteration Algorithms [PDF]
This paper presents a new exponential lower bound for the two most popular deterministic variants of the strategy improvement algorithms for solving parity, mean payoff, discounted payoff and simple stochastic games. The first variant improves every node
Oliver Friedmann
doaj +1 more source

