Results 281 to 290 of about 828,009 (393)

On the Feasibility of Measuring the Internet Through Smartphone-based Crowdsourcing [PDF]

open access: green, 2012
Adriano Faggiani   +4 more
openalex  

An Open Framework for Smartphone Evidence Acquisition [PDF]

open access: bronze, 2012
Lamine M. Aouad   +3 more
openalex   +1 more source

Anatase TiO2 as Anode of Lithium‐Ion Batteries: A Comprehensive Review on Sustainable Synthesis and Electrochemical Properties

open access: yesAdvanced Energy and Sustainability Research, EarlyView.
A sustainable anode material such as anatase TiO2 exhibits enhanced electrochemical performances which can fulfill the demand of next‐generation high‐performance lithium‐ion batteries. Anatase TiO2 is a promising anode material for lithium‐ion batteries (LIBs) due to its safety, stability, and environmental friendliness.
Simul Das   +3 more
wiley   +1 more source

Examining the Neurocognitive Validity of Commercially Available, Smartphone-Based Puzzle Games

open access: gold, 2012
Oonagh Thompson   +3 more
openalex   +2 more sources

The Effect of Immersion Technology on the Quality of Life in Older Adults: A Systematic Review

open access: yesAGING MEDICINE, EarlyView.
Immersive technologies, especially virtual reality (VR), significantly improve the quality of life for older adults by enhancing physical health, cognitive function, and psychological well‐being. These technologies can be adapted to meet individual needs, making them an effective tool for addressing the challenges of aging.
Solmaz Sohrabei   +2 more
wiley   +1 more source

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