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Recommendations In The Virtual Societies: Some Considerations

2020 IEEE International Conference on Human-Machine Systems (ICHMS), 2020
We aim to show how the classical tool of social recommendation, massively used in social interactions, has to be more deeply analyzed within the new digitally infrastructured societies. We state that within these highly dynamic contexts it is fundamental to restructure the concept of recommendation.
Falcone R, Sapienza A
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Hizballah's Virtual Civil Society

Television & New Media, 2001
Published ; N ...
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A Virtual Man in Virtual Society

IFAC Proceedings Volumes, 2000
Abstract Nowadays the ordinary social space is divided into two parties: 1) administrative territorial social space (old part) and 2) virtual social space (new part). The parties are opposite. The virtual social space exists inside global and local networks (it is modern Socio-Technical System).
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Virtual Society?

2002
Abstract This book investigates the precise effects on society of the new and much vaunted electronic technologies (ICTs). All aspects of our social, cultural, economic, and political life stand to be affected by their continued massive growth, but are fundamental shifts already taking place in the way in which we behave, organize ...
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Virtual Worlds: Game or Virtual Society?

2012
Virtual worlds such as Second Life (SL) have become increasingly popular during the last few years. In these worlds, individuals create – sometimes look-alike – avatars, which engage in all kinds of social activities. This chapter claims that SL is not a game in the sense of goal orientation, rule regulation, or strategic moves by predesigned avatars ...
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Virtual Realities, Real Societies

Digital environments are becoming increasingly intertwined with our daily lives. Hence, understanding the complex interplay between virtual realities and real-world societies is crucial. The chapter concentrates on the delicate relationship between the metaverse and the social structures.
Munir Ahmad   +4 more
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Virtual society

ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96 on - SIGGRAPH '96, 1996
Frank Foster, Yosh Kambe
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Society in a Virtual World

2011
The new virtual world created by the Internet, with its attendant new technology environment, new actors and new models of societal behavior, has given rise to unexpected and as yet to be described social phenomena. This chapter guides the reader through virtual communities on the Internet, highlighting behavioral anomalies in the community or ...
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Virtual kinship in ancient Chinese society

Frontiers of History in China, 2008
Virtual kinship in ancient Chinese society mainly includes two types: brothers without kinship and father and son without kinship. From the Wei and Jin to the Sui and Tang dynasties, when the clan society and the imperial regimes were declining or on the edge of disintegration, virtual kinship became an important choice for marginalized families and ...
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VIRTUAL LEARNING AND THE NETWORK SOCIETY

Information, Communication & Society, 2000
A wide variety of organizational structures and technologies are associated with the 'virtual campus'.
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