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Constructing a Service Software with Microservices
2018 IEEE World Congress on Services (SERVICES), 2018The microservice architecture is a variation of a Service-Oriented Architecture (SOA) that allows a service to be broken down into a number of smaller but independently concurrent running units so that both performance and maintainability of the application can get a big improvement.
Faisal Fahmi, Feng-Jian Wang
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Constructing a Creative Software with Services
2021 IEEE International Conference on Services Computing (SCC), 2021Service Oriented Architecture (SOA) and Creative Computing can be applied to construct a creative service software by utilizing various domain knowledges, where the software contains a solution that not only effective, but also novel, useful and surprising.
Hongji Yang+3 more
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1987
A software pattern construct is a syntactical structure in a higher order language which provides examples of correct format for common programming expressions. Typical applications include: input and output phrasing and the use of prompts; control structures; conditional and logical constructs; and secondary data structures as arrays, records, and ...
Ross A. Gagliano, G. Scott Owen
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A software pattern construct is a syntactical structure in a higher order language which provides examples of correct format for common programming expressions. Typical applications include: input and output phrasing and the use of prompts; control structures; conditional and logical constructs; and secondary data structures as arrays, records, and ...
Ross A. Gagliano, G. Scott Owen
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Build-A Software Construction Tool
AT&T Bell Laboratories Technical Journal, 1984The build tool is used as a sophisticated method of generating and modifying software systems. Bui Id is being used successfully by a number of UNIX™ software-based projects at AT&T Bell Laboratories. Build is an extension to the make program that permits several software developers to independently make a collection of software while sharing the same ...
V. B. Erickson, J. F. Pellegrin
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A reuse culture for software construction [PDF]
In this position paper we advocate the idea of creating a new style of software construction that is based on the systematic reuse of application specific collections of software components and design structures together with corresponding process models.
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Scoping Constructs for Software Generators [PDF]
A well-known problem in program generation is scoping. When identifiers (i.e., symbolic names) are used to refer to variables, types, or functions, program generators must ensure that generated identifiers are bound to their intended declarations. This is the standard scoping issue in programming languages, only automatically generated programs can ...
Don Batory, Yannis Smaragdakis
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Integrating Software Construction and Software Deployment
2003Classically, software deployment is a process consisting of building the software, packaging it for distribution, and installing it at the target site. This approach has two problems. First, a package must be annotated with dependency information and other meta-data.
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Computer Algebra in Finite Element Software Construction
International Journal of Applied Electromagnetics and Mechanics, 1992Applications of computer algebra to finite element software construction over the past two decades are reviewed. Its use in element matrix evaluation is well established, as is the exploration of matrix symmetries and group properties.
Peter P. Silvester
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A Software Architecture for Timetable Construction
2001As timetable construction research moves beyond the limitations of single, isolated solution methods, software architectures are needed that allow the researcher to combine many different solution methods in arbitrary ways in the solution of a single problem.
Jeffrey H. Kingston+1 more
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Construction of Software Library for Robots
2008 International Symposium on Micro-NanoMechatronics and Human Science, 2008We have proposed an architecture for easily constructing a robot controller. A controller has 7 agents and 3 databases. Agents are Man-Machine Interface, Task Planner, Motion Planner, Arm Controller, Visual Vision System, and CG Display. And databases are Work Knowledge Database, Environment Database and Robot Database.
Toshihisa Miyamoto+3 more
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