Results 71 to 80 of about 2,197 (155)

Bodily crises in skilled performance: Considering the need for artistic habits [PDF]

open access: yes, 2015
Empirical evidence demonstrates that performing artists are confronted by a variety of ‘bodily crises’ (e.g., injury, attrition of habits induced by ageing) over the course of their careers (Wainwright, Williams, & Turner, 2005).
Adams   +81 more
core   +1 more source

Techniques de consciences du corps énergétiques et poétiques

open access: yesAppareil
This paper investigates the metaphor used in some of practices observed at the Shanghai Qigong medical research Institute. The analogic images mentioned during the teaching-learning guide the perceptions towards aesthetics space of the body animate with ...
Marceau Chenault
doaj   +1 more source

Imagining a digital future: how could we design for enchantment within the special education curriculum? [PDF]

open access: yes, 2019
The implementation of the new “Successful Futures” curriculum in the UK, means that learners between the ages of 3 to 16 will be challenged to use digital media to develop their life skills, personal confidence, work skills, career planning, health and
Eslambolchilar, Parisa   +1 more
core  

Intuitive Cities: Pre-Reflective, Aesthetic and Political Aspects of Urban Design [PDF]

open access: yes, 2016
Evidence affirms that aesthetic engagement patterns our movements, often with us barely aware. This invites an examination of pre-reflective engagement within cities and also aesthetic experience as a form of the pre-reflective.
Crippen, Matthew
core   +1 more source

L’esthétique énactive sense-making au fondement d’une éco-soma-artistique

open access: yesAppareil
If the issue of eco-gesture extends beyond the field of art and is independent of artistic issues, it is not sure that art, in particular contemporary participatory arts, are perfectly external to this ordinary individual and social life issue.
Alice Dupas
doaj   +1 more source

The Computer Game as a Somatic Experience

open access: yesEludamos, 2010
This article describes the experience of playing computer games. With a media archaeological outset the relation between human and machine is emphasised as the key to understand the experience.
Henrik Smed Nielsen
doaj   +1 more source

Ethical enactivism for smart and inclusive STEAM learning design. [PDF]

open access: yesHeliyon, 2023
Aguayo C   +4 more
europepmc   +1 more source

At Home in the World Tree: A Somaesthetic Reading of the Body at Home in Neil Gaiman’s American Gods

open access: yesOpen Library of Humanities, 2015
At its core, Neil Gaiman’s novel American Gods is a story about homes, lost, found and imagined. As homes and homelands are left behind, the characters in the novel must fashion new homes and homelike spaces within a new country and thus recast ...
Robert William Jones II
doaj   +2 more sources

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