Results 161 to 170 of about 3,325 (197)
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2022
<p><b>When you are listening carefully with your eyes closed, in a church, or a forest, you engage in attentive listening. Taking a moment to visualize the world from its sounds, a complete environment begins to form, rich in emotion, memories and spatial dynamics. We feel included in an auditory equivalent of a landscape.
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<p><b>When you are listening carefully with your eyes closed, in a church, or a forest, you engage in attentive listening. Taking a moment to visualize the world from its sounds, a complete environment begins to form, rich in emotion, memories and spatial dynamics. We feel included in an auditory equivalent of a landscape.
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2022
L'articolo introduce la riflessione sul paesaggio sonoro di Venezia, facendo riferimento ad alcuni testi e soffermandosi su alcune opere del catalogo di Luigi Nono.
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L'articolo introduce la riflessione sul paesaggio sonoro di Venezia, facendo riferimento ad alcuni testi e soffermandosi su alcune opere del catalogo di Luigi Nono.
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2009
‘Soundscape’ is a crucial term to conceive how sound gives meaning to spaces and places. By filling not only time but space, sounds such as music help orientate the lives of all humans, as much as sight does. However, to be sensed, sound has to be embodied.
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‘Soundscape’ is a crucial term to conceive how sound gives meaning to spaces and places. By filling not only time but space, sounds such as music help orientate the lives of all humans, as much as sight does. However, to be sensed, sound has to be embodied.
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2018
In this chapter, the author presents how he developed different processes for collectively producing a series explorative soundscapes through interface creation and mechanical artifacts using specific constraints influenced by theories of art, design, and architecture. He shows how he worked with a design methodology that brought together an editor and
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In this chapter, the author presents how he developed different processes for collectively producing a series explorative soundscapes through interface creation and mechanical artifacts using specific constraints influenced by theories of art, design, and architecture. He shows how he worked with a design methodology that brought together an editor and
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Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques, 2004
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ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96 on - SIGGRAPH '96, 1996
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Characterization of soundscape perception of preschool children
Building and Environment, 2022Hui Ma, Hua Su
exaly

