Results 171 to 180 of about 10,908 (283)

VividHairEdit: Disentangled Latent Control for High‐Fidelity Hairstyle Transfer via StyleGAN2 Inversion

open access: yesComputer Graphics Forum, EarlyView.
VividHairEdit is an advanced StyleGAN2 inversion system for high‐fidelity hair transfer and editing. Our system features improved structural integration, vibrant appearance representation, and optimized latent code selection, achieving superior generation quality and usability. A user‐friendly sketch interface enables precise modifications that reflect
Eunyeong Choi, Sihun Jin, Dongjoon Kim
wiley   +1 more source

Benchmarking the geographic generalization of deep learning models for precipitation downscaling. [PDF]

open access: yesSci Rep
Harder P   +7 more
europepmc   +1 more source

Style Brush: Guided Style Transfer for 3D Objects

open access: yesComputer Graphics Forum, EarlyView.
We introduce Style Brush, a guided 3D style‐transfer method for textured meshes that provides precise creative control. It supports the use of multiple style images, smooth transitions and intuitive guidance, producing visually appealing textures that follow user intent as we demonstrate in our user study and results. Abstract We introduce Style Brush,
Áron Samuel Kovács   +2 more
wiley   +1 more source

TABI: Tight and Balanced Interactive Atlas Packing

open access: yesComputer Graphics Forum, EarlyView.
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley   +1 more source

Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG

open access: yesComputer Graphics Forum, EarlyView.
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann   +2 more
wiley   +1 more source

Downscaling climate with temporal correlation and spatial dependencies

open access: yes
Global Circulation Models have been improving significantly along with the computational power needed to run those models. Earths System Models (ESMs) are the current state-of-the-art. They expand on the coupled Atmosphere-Ocean General Circulation Models (AOGCMs) to include a representation of various biogeochemical cycles such as those involved in ...
openaire   +1 more source

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