Results 111 to 120 of about 47,227 (224)

Fibre phantom generation using FibreSimulator: an open‐source Python tool

open access: yesJournal of Synchrotron Radiation, EarlyView.
FibreSimulator is an open‐source tool for generating realistic 3D phantoms of unidirectional fibre‐reinforced polymers, enabling customizable fibre structures and simulating computed tomography scanning for algorithm development and validation.Fibre‐reinforced polymer composites are utilized across many industries for their stiffness and strength ...
Mary Chris Roperos Go   +4 more
wiley   +1 more source

Efficient Masked Autoencoder for Birdsong Representation with Applications on Wild Bird Species Classification

open access: yesIntegrative Zoology, EarlyView.
Research on mosquito feeding preferences and the malaria parasites they transmit is essential for understanding the interactions between hosts, vectors, and parasites. In this study, vertebrate hosts were identified in 72 mosquitoes. Most blood meals (58.7%) came from birds, representing 25 species, while 40.0% came from mammals (13 species), and 1.3 ...
Qin Zhang   +8 more
wiley   +1 more source

Splatshop: Efficiently Editing Large Gaussian Splat Models

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz   +5 more
wiley   +1 more source

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

open access: yesComputer Graphics Forum, EarlyView.
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner   +4 more
wiley   +1 more source

Hierarchical Differentiable Fluid Simulation

open access: yesComputer Graphics Forum, EarlyView.
We introduce a two‐step algorithm that significantly reduces memory usage for solving control problems using differentiable fluid simulation techniques: our method first optimizes for bulk forces at reduced resolution, then refines local details over sub‐domains while maintaining differentiability. In trading runtime for memory, it enables optimization
Xiangyu Kong   +4 more
wiley   +1 more source

Missing Texture Reconstruction Method Based on Perceptually Optimized Algorithm

open access: yesEURASIP Journal on Advances in Signal Processing, 2010
This paper presents a simple and effective missing texture reconstruction method based on a perceptually optimized algorithm. The proposed method utilizes the structural similarity (SSIM) index as a new visual quality measure for reconstructing missing ...
Ogawa Takahiro, Haseyama Miki
doaj  

Automatic Colorization of Digital Movies using Decolorization Models and SSIM Index [PDF]

open access: yesAnnals of computer science and information systems, 2023
Andrzej Śluzek   +2 more
doaj   +1 more source

Research on improved underwater cable image processing technique based on CNN-GAN

open access: yesFrontiers in Energy Research
In this study, we propose a CNN-GAN-based real-time processing technique for filtering images of underwater cables used in power systems. This addresses the excessive interference impurities that are frequently observed in images captured by remotely ...
Anshuo Yao, Jiong Chen
doaj   +1 more source

VividHairEdit: Disentangled Latent Control for High‐Fidelity Hairstyle Transfer via StyleGAN2 Inversion

open access: yesComputer Graphics Forum, EarlyView.
VividHairEdit is an advanced StyleGAN2 inversion system for high‐fidelity hair transfer and editing. Our system features improved structural integration, vibrant appearance representation, and optimized latent code selection, achieving superior generation quality and usability. A user‐friendly sketch interface enables precise modifications that reflect
Eunyeong Choi, Sihun Jin, Dongjoon Kim
wiley   +1 more source

NePO: Neural Point Octrees for Large‐Scale Novel View Synthesis

open access: yesComputer Graphics Forum, EarlyView.
We introduce Neural Point Octrees (NePOs), a scalable radiance field representation that organises point clouds hierarchically for efficient optimisation and rendering of large scale scenes. NePOs enable level of detail selection, joint refinement of appearance and camera poses, and real‐time rendering of hundreds of millions of points.
Noah Lewis   +3 more
wiley   +1 more source

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