Results 101 to 110 of about 7,756 (237)
RotGS: Rotation‐Guided 3D Gaussian Splatting for Turntable Sequences without Structure‐from‐Motion
Abstract The field of 3D reconstruction from multi‐view images has advanced rapidly thanks to 3D Gaussian Splatting (3DGS), which enables efficient and photorealistic scene representation. However, optimizing 3DGS requires high‐quality images from various viewpoints with accurate camera poses.
Kyumin Kim +3 more
wiley +1 more source
Deformable and articulated 3D reconstruction from monocular video sequences
PhDThis thesis addresses the problem of deformable and articulated structure from motion from monocular uncalibrated video sequences. Structure from motion is defined as the problem of recovering information about the 3D structure of scenes imaged by a
Paladini, Marco
core
Gully erosion in agrosilvopastoral systems of SW Spain represents a common degradation process, but has been hardly analysed. The suitability of using the Unmanned Aerial Vehicles (UAV) and Structure from Motion photogrammetry (SfM) workflow to map ...
Álvaro Gómez Gutiérrez +6 more
doaj +3 more sources
Multi‐Spectral Gaussian Splatting with Neural Color Representation
Abstract 3D Gaussian Splatting (3DGS) [KKLD23] has transformed novel‐view synthesis from RGB images, yet remains restricted to the visible spectrum. Many applications, including agricultural monitoring, rely on multi‐spectral imaging, where spectral camera alignment and scalability pose major challenges.
Lukas Meyer +5 more
wiley +1 more source
Semantic Validation in Structure from Motion
The Structure from Motion (SfM) challenge in computer vision is the process of recovering the 3D structure of a scene from a series of projective measurements that are calculated from a collection of 2D images, taken from different perspectives.
Rowell, Joseph
core
The authors present a novel approach to improve three‐dimensional (3D) structure estimation from an image stream in urban scenes. The authors consider a particular setup, where the camera is installed on a moving vehicle.
Mohamad Motasem Nawaf, Alain Trémeau
doaj +1 more source
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
Perception of Three-Dimensional Shape from Structure-from-Motion (SFM) Stimuli in Infancy [PDF]
Three-dimensional (3D) object perception is critical for comprehending and interacting with the world. It develops during infancy and continues through adulthood. One powerful cue used for object perception is uniform coherent motion.
Hirshkowitz, Amy
core
Geosphere, December 2016, v. 12, p. 1865-1880, doi:10.1130/GES01342.1, Supplemental Items - Supplemental Table 1: Registration errors between terrestrial laser scanning-reflective targets and GNSS-surveyed positions.
R.R. Jones (8297019) +6 more
core +1 more source
P3-15: Perceived 3D Shape from Motion for Small and Large Perspective Changes
Studies of structure-from-motion have generally found that perceived depth from motion is not veridical and depends on speed. However, some recent studies have found that metric shape perception can be yielded by large perspective changes (Bingham and ...
Young Lim Lee, Jeffrey A Saunders
doaj +1 more source

