Results 51 to 60 of about 42,089 (148)
Spartan Daily April 16, 2013 [PDF]
Volume 140, Issue 38https://scholarworks.sjsu.edu/spartandaily/1405/thumbnail ...
San Jose State University, School of Journalism and Mass Communications
core +1 more source
The Intangible Legacy of the Indonesian Bajo [PDF]
The Sama-Bajau, or Bajo diaspora, extends from the southern Philippines and Sabah (Malaysian Borneo) to the eastern part of Indonesia. The Indonesian Bajo, now scattered along the coasts of Sulawesi (Celebes) and East Kalimantan, the Eastern Lesser Sunda
Anna Luise Kirkengen (756891) +7 more
core +3 more sources
IMPACT: The Journal of the Center for Interdisciplinary Teaching and Learning. Volume 4, Issue 2, Summer 2015 [PDF]
Impact: The Journal of the Center for Interdisciplinary Teaching & Learning is a peer-reviewed, biannual online journal that publishes scholarly and creative non-fiction essays about the theory, practice and assessment of interdisciplinary education ...
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Symbolic capital and the production discourse of The American Music Show: a microhistory of Atlanta cable access [PDF]
The American Music Show, an Atlanta cable public access television show that ran from 1981 to 2005, is not only a forgotten piece of production history but also a fertile case study.
Howell, Charlotte E.
core +1 more source
“That’s a page-turner!”: Supernatural, God and Narrative Agency [PDF]
Regina Hansen
doaj
The Force Awakens: the Individualistic and Contemporary Heroine [PDF]
Star Wars Episode VII: The Force Awakens is not the hero’s journey as George Lucas previously conceptualized it. Instead, the story line of The Force Awakens leads me to believe that it creates a new iteration of the hero myth.
Doctor, Payal
core +1 more source
Many (Un)Happy Returns: Haunted Memory and Nostalgia in the Final Season of Supernatural [PDF]
Melissa Edmundson
doaj
Agency and Identity: How to Get the Ending You Want Every Time [PDF]
Galen Foresman
doaj
Animal crossing: New leaf and the diversity of horror in video games [PDF]
This paper explores the diverse ways horror can be conveyed in games by investigating how games that are not associated with the horror genre can produce unsettling or scary experiences.
Björn, M, Brown, AML
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