Democratising Multi‐Projector Displays
Spatially augmented reality (SAR) transforms large, surround, collaborative experiences out of VR/AR headsets to the real world by merging content from projectors with the physical environment. This detailed state‐of‐the‐art survey reports on the advancements in multi‐projector aggregation and hardware technologies used to achieve SAR and build ...
Aditi Majumder, Muhammad Twaha Ibrahim
wiley +1 more source
Desert dust exerts twice the longwave radiative heating estimated by climate models. [PDF]
Kok JF +18 more
europepmc +1 more source
Adaptive Sampling for BRDF Acquisition
We propose a data‐driven adaptive sampling strategy that predicts the optimal sampling pattern and count for BRDF acquisition from a single image, reducing capture time while preserving quality. Abstract The bidirectional reflectance distribution function (BRDF) describes the ratio of incoming radiance to outgoing radiance for all possible pairs of ...
Behnaz Kavoosighafi +3 more
wiley +1 more source
Advances in Modelling Radiative Transfer, Heat Storage and Turbulent Transport to Evaluate CO<sub>2</sub>, Heat and Water Fluxes Over Broad-Leaved Forests: The CanVeg2 Model. [PDF]
Béland M +5 more
europepmc +1 more source
TABI: Tight and Balanced Interactive Atlas Packing
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley +1 more source
Neural Local Inter‐reflection Modeling for Garment Fold Rendering
Abstract Realistic garment rendering requires simulating complex multi‐bounce light paths within intricate fold geometries. In these regions, conventional path tracing is computationally expensive as light becomes trapped, necessitating high bounce counts for convergence.
Jooeun Son +4 more
wiley +1 more source
Development and characterization of a portable graphite calorimeter system as a primary standard of absorbed dose to water. [PDF]
Niedziałek W +4 more
europepmc +1 more source
Mesh Processing Non‐Meshes via Neural Displacement Fields
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma +4 more
wiley +1 more source
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
Importance of ocean dynamics in the onset and persistence of the 2013-15 and 2019-20 northeast Pacific marine heatwaves. [PDF]
Long Y +5 more
europepmc +1 more source

