Results 201 to 210 of about 256,128 (247)
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RD-TCP: Reorder Detecting TCP

2003
Numerous studies have shown that packet reordering is common, especially in high speed networks where there is high degree of parallelism and different link speeds. Reordering of packets decreases the TCP performance of a network, mainly because it leads to overestimation of the congestion of the network.
Sathiaseelan, A, Radzik, T
openaire   +1 more source

TCP-PR: TCP for persistent packet reording

23rd International Conference on Distributed Computing Systems, 2003. Proceedings., 2004
Most standard implementations of TCP perform poorly when packets are reordered. In this paper, we propose a new version of TCP that maintains high throughput when reordering occurs and yet, when packet reordering does not occur is friendly to other versions of TCP.
Stephan Bohacek   +4 more
openaire   +1 more source

TCP Vegas-A: Improving the Performance of TCP Vegas

Computer Communications, 2005
While it has been shown that TCP Vegas provides better performance compared to TCP Reno, studies have identified various issues associated with the protocol. We propose modifications to the congestion avoidance mechanism of the TCP Vegas to overcome these limitations.
Srijith, K.N., Jacob, L., Ananda, A.L.
openaire   +1 more source

RR-TCP: a reordering-robust TCP with DSACK

11th IEEE International Conference on Network Protocols, 2003. Proceedings., 2004
TCP performs poorly on paths that reorder packets significantly, where it misinterprets out-of-order delivery as packet loss. The sender responds with a fast retransmit though no actual loss has occurred. These repeated false fast retransmits keep the sender's window small, and severely degrade the throughput it attains.
Ming Zhang 0005   +3 more
openaire   +1 more source

CODE TCP: A competitive delay-based TCP

Computer Communications, 2010
TCP Vegas is a well-known delay-based congestion control mechanism. Studies have indicated that TCP Vegas outperforms TCP Reno in many aspects. However, Reno currently remains the most widely deployed TCP variant in the Internet. This is mainly because of the incompatibility of Vegas with Reno.
Yi-Cheng Chan   +3 more
openaire   +1 more source

TCP Congestion Signatures

Proceedings of the Applied Networking Research Workshop, 2017
We develop and validate Internet path measurement techniques to distinguish congestion experienced when a flow self-induces congestion in the path from when a flow is affected by an already congested path. One application of this technique is for speed tests, when the user is affected by congestion either in the last mile or in an interconnect link ...
Srikanth Sundaresan   +3 more
openaire   +1 more source

TCP and MP-TCP in 5G mmWave Networks

IEEE Internet Computing, 2017
Future 5G networks will likely include mmWave radio access communication links, because of their potential multi-gigabit-per-second capacity. However, these frequencies are characterized by highly dynamic channel conditions, which lead to wide fluctuations in the received signal quality.
Polese, Michele   +2 more
openaire   +1 more source

ReMP TCP: Low latency multipath TCP

2016 IEEE International Conference on Communications (ICC), 2016
More and more Internet-enabled devices, such as server instances or smartphones, have multiple network interfaces. Multipath TCP (MPTCP) has proven to increase bandwidth for these devices, while remaining compatible with the existing network infrastructure and applications.
Alexander Frömmgen   +4 more
openaire   +1 more source

Effectiveness of TCP SACK, TCP HACK and TCP Trunk over satellite links

2002 IEEE International Conference on Communications. Conference Proceedings. ICC 2002 (Cat. No.02CH37333), 2003
This paper reports a study on the performance enhancements of two extensions to the standard TCP implementation - Selective Acknowledgement (SACK) and Header Checksum (HACK) - over satellite links that are characterized by high latency and high bit error rate.
Lillykutty Jacob   +3 more
openaire   +1 more source

Performance comparison between TCP Reno and TCP Vegas

Computer Communications, 2002
Following the development of TCP Vegas, the performance comparison between TCP Reno and TCP Vegas has not been discussed thoroughly. The discussion of the revised TCP version, TCP Vegas, remains insufficient to decide whether or not to use it. This paper attempts to compare the performance, throughput and fairness, of Reno and Vegas in the network ...
Lai, Yuan-Cheng, Yao, Chang-Li
openaire   +2 more sources

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