Results 71 to 80 of about 306,295 (304)
Abstract Anatomy is a foundational component of various medical and paramedical disciplines. Existing research has suggested that games or game elements can improve student interest in musculoskeletal (MSK) anatomy. This project builds on previous gamification and serious game work and incorporates new anatomy‐based games into undergraduate anatomy ...
Emmeline Berger +2 more
wiley +1 more source
Near misses in financial trading: skills for capturing and averting error [PDF]
Objective: The aims of this study were (a) to determine whether near-miss incidents in financial trading contain information on the operator skills and systems that detect and prevent near misses and the patterns and trends revealed by these data and (b)
Griffiths, Alex +2 more
core +1 more source
The Practice of Employability Teamwork Skills [PDF]
A soft skill of teamwork is one of the important factors for getting a job. Some technical institutions implemented and embed the soft skill into curriculum. The students have to practice the skills as well on their subject or through specific activities in classroom or outside classroom.
openaire +1 more source
Blended and digital approaches in histology and pathology teaching: A scoping review
Abstract Histology and pathology education is evolving, driven by the integration of digital microscopy with other technological advances. Gaining insight into the impact of this transition, while understanding the perspectives of both students and educators, is important for improving teaching practices. This includes mapping teaching methods, digital
Eleonora Nava +3 more
wiley +1 more source
Thanabots—AI‐generated digital representations of deceased donors—could enhance anatomy education by linking medical history with anatomy and fostering humanistic engagement. However, their use poses ethical questions and carries psychological risks, including issues around consent, authenticity, and emotional harm.
Jon Cornwall, Sabine Hildebrandt
wiley +1 more source
A MODEL FOR LEARNING TEAMWORK SKILLS
The social practice of design is well implanted in the professional field. Working with others from inside or outside the field is recognized as beneficial for a project’s quality and efficiency. Educational establishments have answered this global phenomenon by inciting students to work in teams during their training.
openaire +2 more sources
Abstract Anatomy educators are increasingly seeking approaches that honor the humanity of body donors while supporting learners through their first encounters in the gross anatomy lab. We describe a comprehensive donor meeting session, implemented in both dissection and prosection curricula at two North American medical schools, that prepares students ...
Bryn Bhalerao +4 more
wiley +1 more source
Active involvement of students in co-curriculum (sports) versus generic skills [PDF]
The active involvement of students in sports activities is viewed from different levels of achievement beginning with the national representation of the residential colleges, faculties, and universities in prestigious sporting events at international ...
Azmir, N. A. +8 more
core +2 more sources
Promoting engagement in embryology through gamified student‐developed small group sessions
Abstract Learning embryology is often challenging for students as it requires conceptualizing morphological changes to embryologic structures across time. To further complicate the process, while some structures transition to permanent structures, others disappear or degenerate.
Jessica N. Byram +2 more
wiley +1 more source
Abstract Educating clients and teaching and mentoring colleagues are crucial yet underappreciated elements of a veterinarian's professional duties. Unfortunately, veterinary curricula rarely explicitly aim to encourage students to develop effective teaching practices.
Renato L. Previdelli +3 more
wiley +1 more source

