Results 71 to 80 of about 128,899 (358)
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
Vector Games with Potential Function
The theory of non cooperative games with potential function was introduced by Monderer and Shapley in 1996. Such games have interesting properties, among which is the existence of equilibria in pure strategies.
Lucia Pusillo
doaj +1 more source
Chaotic switching for quantum coin Parrondo's games with application to encryption
Quantum game theory has stimulated some interest in recent years with the advancement of quantum information theory. This interest has led to a resurgence of quantum Parrondo's games.
Joel Weijia Lai, Kang Hao Cheong
doaj +1 more source
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt +8 more
wiley +1 more source
Differential games through viability theory : old and recent results. [PDF]
This article is devoted to a survey of results for differential games obtained through Viability Theory. We recall the basic theory for differential games (obtained in the 1990s), but we also give an overview of recent advances in the following areas ...
Saint-Pierre, Patrick +2 more
core
The tribological behavior of 100Cr6 steel spheres textured via Vickers microindentation is evaluated under lubricated sliding by varying both dimple size and density. Fine and dense textures significantly reduce friction across all lubrication regimes, while large dimples increase it.
Farideh Davoodi +3 more
wiley +1 more source
MULTICRITERIAL OPTIMIZATION FOR QUEUEING SYSTEMS WITH REFUSALS OPERATING AT COMPETITIVE INPUT FLOWS
The article describes an approach to optimizing of the functioning of queueing systems based on the principles of sustainability, profitability and equity in the allocation of support requests from different clients.
V. A. Chekmenev, T. D. Сhekmeneva
doaj
New features on yttria‐stabilized zirconia after exposure at 1500°C: Newly discovered pyramidal structures on an old material. After exposure at 1550°C on the cross section of YSZ new features, namely pyramidal structures are discovered. These structures grow with time, increase in numbers, appear as singularities, are often arranged in strings, and ...
Doris Sebold +2 more
wiley +1 more source
Evolving cooperation in multichannel games
Most evolutionary game theory focuses on isolated games. Here, Donahue et al. present a general framework for ‘multichannel games’ in which individuals engage in a set of parallel games with a partner, and show that such parallel interactions favor the ...
Kate Donahue +3 more
doaj +1 more source
A conceptual framework for serious games and its validation
This research introduces a conceptual framework for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation.
Yusoff, Amri
core

