Results 61 to 70 of about 1,471 (211)
Bacterial Contamination of Parcel Vending Machines in Lublin, Poland
Parcel vending machines (PVMs) are receiving more recognition as an environmentally friendly last-mile delivery service. However, their high popularity creates the risk of microbial contamination of touchscreens and keypads resulting in the spread of ...
Martyna Kasela +3 more
doaj +1 more source
Abstract Alternate light sources (ALS) have been suggested to improve bruise visibility for medicolegal evaluations. Previous studies have recommended darkened conditions; however, this does not reflect real‐life autopsy settings, where multiple examinations are conducted simultaneously and turning off the lights is neither practical nor safe.
Sif Korsbæk Topsøe‐Jensen +2 more
wiley +1 more source
Muscarinic agonists for schizophrenia: Bridging preclinical evidence and clinical enthusiasm
Abstract Antipsychotic drugs targeting dopamine receptors have been used to treat schizophrenia for decades, primarily alleviating positive symptoms such as hallucinations and delusions. However, they provide limited benefit for cognitive and negative symptoms—major contributors to poor outcomes—and are frequently associated with significant side ...
Brian J. Morris, Judith A. Pratt
wiley +1 more source
Microbiological contamination in Smartphones
Smartphones have become one of the most commonly used essential devices for daily communication. These devices are rarely disinfected, and contamination with various microbial agents may occur.
Luiz Carlos Ferreira +1 more
doaj +1 more source
"The Spielberg Touchscreen" attempts to define a remarkable calibration of tensions between optical and tactile visuality—something we can feel as well as see (and hear). Spielberg designs impact and texture with as much concentration as multiplanar, deep-focus mise-en-scène.
openaire +1 more source
Robo‐Saber: Generating and Simulating Virtual Reality Players
Abstract We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in‐game object arrangements, guided by style reference gameplay examples. We train on the large BOXRR‐23 dataset and apply our framework on the popular VR game Beat Saber.
N. H. Kim +5 more
wiley +1 more source
A New Touchscreen Cover for Braille-Based Data Entry on Mobile Devices
The emerging advances in mobile technology, along with the anticipated global increase in the blind and low-vision population, emphasize the importance of introducing this community to such technology as an effective and low-cost communication tool ...
Ghassan Aladool, Olivier Togni
doaj +1 more source
Marked Object Recognition Multitouch Screen Printed Touchpad for Interactive Applications
The market for interactive platforms is rapidly growing, and touchscreens have been incorporated in an increasing number of devices. Thus, the area of smart objects and devices is strongly increasing by adding interactive touch and multimedia content ...
Jivago Serrado Nunes +5 more
doaj +1 more source
An Approach to a Laser-Touchscreen System [PDF]
As modern day technologies advance, so have different methods in which users can interact with computers. Computers are currently being used in combination with devices like projectors for teaching and presentations, in which the mouse and the USB wireless presenter are two of the main presentation devices.
Jeremiah Aizeboje, Taoxin Peng
openaire +1 more source
SlideSAVR: Enabling Live Analysis during Data Presentations via Multimodal Sketching and Voice Input
Abstract Interpersonal communication in data science can yield sought‐after insights, but presentation environments are often not conducive for live analysis, forcing the process to move offline. Through a formative survey with 16 participants, we identified both technical (e.g., complexity of tools) and psychological (e.g., pressure of programming ...
C. Han +5 more
wiley +1 more source

