MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers [PDF]
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by recent advances in powerful large language models, we adopt a sequence-based approach to autoregressively generate ...
Yawar Siddiqui+7 more
arxiv +5 more sources
A Triangle Mesh Standardization Method Based on Particle Swarm Optimization. [PDF]
To enhance the triangle quality of a reconstructed triangle mesh, a novel triangle mesh standardization method based on particle swarm optimization (PSO) is proposed. First, each vertex of the mesh and its first order vertices are fitted to a cubic curve
Wang W+5 more
europepmc +4 more sources
Simplifying Triangle Meshes in the Wild [PDF]
This paper introduces a fast and robust method for simplifying surface triangle meshes in the wild while maintaining high visual quality. While previous methods achieve excellent results on manifold meshes by using the quadric error metric, they suffer from producing high-quality outputs for user-created meshes, which often contain non-manifold ...
Liu, Hsueh-Ti Derek+2 more
arxiv +4 more sources
IDTMM: Incremental Direct Triangle Mesh Mapping [PDF]
This letter presents an incremental algorithm to generate triangle meshes from Light Detection and Ranging (LiDAR) point clouds with mesh refinement. The algorithm produces triangle mesh directly from LiDAR output without storing a dense point cloud to ...
Jakub Niedźwiedzki+2 more
openalex +2 more sources
Mesh Simplification Algorithm Based on the Quadratic Error Metric and Triangle Collapse
Triangular mesh is a commonly used method for representing 3D models. With the continuous development of 3D modeling and scanning technologies, the complexity of the mesh is increasing.
Guangyou Zhou, Shangda Yuan, Sumei Luo
doaj +2 more sources
Triangle mesh skeletonization using non-deterministic voxel thinning and graph spectrum segmentation [PDF]
In the context of shape processing, the estimation of the medial axis is relevant for the simplification and re-parameterization of 3D bodies. The currently used methods are based on (1) General fields, (2) Geometric methods and (3) voxel-based thinning.
Moreno-Avendano Santiago+2 more
doaj +2 more sources
Effects of cropping, smoothing, triangle count, and mesh resolution on 6 dental topographic metrics.
Dental topography is a widely used method for quantifying dental morphology and inferring dietary ecology in animals. Differences in methodology have brought into question the comparability of different studies. Using primate mandibular second molars, we
Michael A Berthaume+2 more
doaj +2 more sources
A novel algorithm for a continuous and fast 3D projection of points on triangulated surfaces for CAM/CAD/CAE applications [PDF]
In the present work, a novel algorithm for the continuous projection of point triangles belonging to a triangle mesh is presented. The algorithm uses the normals defined at the vertices of the triangle to perform the projection.
Orazi L., Reggiani B.
core +3 more sources
Elastic Correspondence between Triangle Meshes
AbstractWe propose a novel approach for shape matching between triangular meshes that, in contrast to existing methods, can match crease features. Our approach is based on a hybrid optimization scheme, that solves simultaneously for an elastic deformation of the source and its projection on the target.
Ezuz, D.+4 more
openaire +4 more sources
Repairing triangle meshes built from scanned point cloud [PDF]
The Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner ...
MORARU, George+2 more
core +7 more sources