Results 41 to 50 of about 660,845 (375)
Random-Accessible Compressed Triangle Meshes [PDF]
With the exponential growth in size of geometric data, it is becoming increasingly important to make effective use of multilevel caches, limited disk storage, and bandwidth. As a result, recent work in the visualization community has focused either on designing sequential access compression schemes or on producing cache-coherent layouts of ...
Yoon, Sung-Eui, Lindstrom, Peter
openaire +4 more sources
OceanMesh2D 1.0: MATLAB-based software for two-dimensional unstructured mesh generation in coastal ocean modeling [PDF]
OceanMesh2D is a set of MATLAB functions with preprocessing and post-processing utilities to generate two-dimensional (2-D) unstructured meshes for coastal ocean circulation models.
K. J. Roberts+2 more
doaj +1 more source
Surface Reconstruction from Structured Light Images Using Differentiable Rendering
When 3D scanning objects, the objective is usually to obtain a continuous surface. However, most surface scanning methods, such as structured light scanning, yield a point cloud.
Janus Nørtoft Jensen+5 more
doaj +1 more source
Adaptive mesh refinements for thin shells whose middle surface is not exactly known [PDF]
A strategy concerning mesh refinements for thin shells computation is presented. The geometry of the shell is given only by the reduced information consisting in nodes and normals on its middle surface corresponding to a coarse mesh.
Destuynder, Philippe+2 more
core +3 more sources
Vector field processing on triangle meshes [PDF]
While scalar fields on surfaces have been staples of geometry processing, the use of tangent vector fields has steadily grown in geometry processing over the last two decades: they are crucial to encode both directions and sizing on surfaces as commonly required in tasks such as texture synthesis, non-photorealistic rendering, digital grooming, and ...
de Goes, Fernando+2 more
openaire +7 more sources
The Shortest-Edge Duplication of Triangles
We introduce a new triangle transformation, the shortest-edge (SE) duplication, as a natural way of mesh derefinement suitable to those meshes obtained by iterative application of longest-edge bisection refinement. Metric properties of the SE duplication
Miguel Ángel Padrón+3 more
doaj +1 more source
Adaptive Meshing Based on the Multi-level Partition of Unity and Dynamic Particle Systems for Medical Image Datasets [PDF]
Surface meshes extracted from sparse medical images contain surface artifacts, there will produce serious distortion and generate numerous narrow triangle meshes.
Zhong Chen+3 more
doaj +1 more source
In a factory with different kinds of spatial atmosphere (warehouses, corridors, small or large workshops with varying sizes of obstacles and distribution patterns), the robot’s generated paths for navigation tasks mainly depend on the representation of ...
Ahmadreza Meysami+3 more
doaj +1 more source
Single scattering in refractive media with triangle mesh boundaries
Bruce Walter+3 more
openalex +3 more sources
Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras
We present a novel 3D reconstruction system that can generate a stable triangle mesh using data from multiple RGB-D sensors in real time for dynamic scenes.
Siim Meerits+2 more
semanticscholar +1 more source