Results 31 to 40 of about 4,362 (309)
Harmonic numbers, Catalan's triangle and mesh patterns [PDF]
The notion of a mesh pattern was introduced recently, but it has already proved to be a useful tool for description purposes related to sets of permutations. In this paper we study eight mesh patterns of small lengths. In particular, we link avoidance of one of the patterns to the harmonic numbers, while for three other patterns we show their ...
Sergey Kitaev, Jeffrey Liese
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Streaming compression of triangle meshes [PDF]
Current mesh compression schemes encode triangles and vertices in an order derived from systematically traversing the connectivity graph. These schemes struggle with gigabyte-sized mesh input where the construction and the usage of the data structures that support topological traversal queries become I/O-inefficient and require large amounts of ...
Martin Isenburg +2 more
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ON THE ASSOCIATION OF LIDAR POINT CLOUDS AND TEXTURED MESHES FOR MULTI-MODAL SEMANTIC SEGMENTATION [PDF]
The semantic segmentation of the huge amount of acquired 3D data has become an important task in recent years. We propose a novel association mechanism that enables information transfer between two 3D representations: point clouds and meshes.
D. Laupheimer +2 more
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Multiresolution hierarchies on unstructured triangle meshes
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Kobbelt, L. +2 more
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An Effective Method for Slicing Triangle Meshes Using a Freeform Curve
Slicing 3D polygonal meshes is a fundamental operation in various applications such as virtual surgery, garment simulation, and game development. Existing methods primarily slice meshes using either a single line or a set of line segments approximating a
Seung-Yong Lee +2 more
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Toward the Assessment of Intrinsic Geometry of Implicit Brain MRI Manifolds
Principal and Gaussian curvatures are commonly used intrinsic metrics for geometric morphometrics analysis: to assess morphometric changes in brain geometry (developmental neuroimaging studies), to quantify shape deformation (organ motion assessment), or
Karim Makki +2 more
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Multiresolution Computation of Conformal Structures of Surfaces [PDF]
An efficient multiresolution method to compute global conformal structures of nonzero genus triangle meshes is introduced. The homology, cohomology groups of meshes are computed explicitly, then a basis of harmonic one forms and a basis of holomorphic ...
Xianfeng Gu, Yalin Wang, Shing-Tung Yau
doaj
Size-Adaptive Texture Atlas Generation and Remapping for 3D Urban Building Models
A high-fidelity 3D urban building model requires large quantities of detailed textures, which can be non-tiled or tiled ones. The fast loading and rendering of these models remain challenges in web-based large-scale 3D city visualization. The traditional
Xuequan Zhang +4 more
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Progressive Compression of Triangle Meshes
This paper details the first publicly available implementation of the progressive mesh compression algorithm described in the paper entitled "Compressed Progressive Meshes" [R. Pajarola and J. Rossignac, IEEE Transactions on Visualization and Computer Graphics, 6 (2000), pp. 79-93].
Vidal, Vincent +3 more
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A Topological Framework for Interactive Queries on 3D Models in the Web
Several technologies exist to create 3D content for the web. With X3D, WebGL, and X3DOM, it is possible to visualize and interact with 3D models in a web browser.
Mauro Figueiredo +3 more
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