Results 1 to 10 of about 8,422 (165)

Visual Gait Analysis Based on UE4 [PDF]

open access: yesSensors, 2023
With the development of artificial intelligence technology, virtual reality technology has been widely used in the medical and entertainment fields, as well as other fields.
Ruzhang Liu   +7 more
doaj   +5 more sources

Construction of UE4 model and virtual experience technology for Qiang ethnic architectural environment based on improved A* algorithm [PDF]

open access: yesScientific Reports
With the acceleration of modernization, the traditional architecture of the Qiang ethnic group is facing challenges in terms of protection and inheritance.
Yanyan Lu
doaj   +4 more sources

A Research on key Vision Technologies of Red Revolution site in Gannan Soviet area based on UE4 Virtual engine platform [PDF]

open access: yesE3S Web of Conferences, 2020
The Red Revolution site in Gannan Soviet area is an important cultural heritage of China, which is represented by Yeping and Shazhouba in Ruijin City, and has important spiritual and cultural value.
Wang Zhiqiang, Li Dandan, Fan Tingting
doaj   +3 more sources

Computational Pharmacodynamic Analysis of Cyclopeptides Derived from c[Trp-Phe-D-Pro-Phe] (CJ-15,208), an Unusual Class of Mixed μ/k-Opioid Receptor Ligands Lacking the Traditional Pharmacophores [PDF]

open access: yesBiomedicines
Background: There is currently increasing interest in atypical opioid compounds capable of expanding their clinical applications beyond pain management, including the treatment of psychiatric disorders and substance abuse.
Marco Francescato   +4 more
doaj   +2 more sources

DomeVR: Immersive virtual reality for primates and rodents. [PDF]

open access: yesPLoS ONE
Immersive virtual reality (VR) environments are a powerful tool to explore cognitive processes ranging from memory and navigation to visual processing and decision making-and to do so in a naturalistic yet controlled setting.
Katharine A Shapcott   +4 more
doaj   +2 more sources

Research on UE4 - based Visualization Simulation of Underwater Vehicle Polar Region Sailing

open access: yesJournal of Physics: Conference Series, 2021
Abstract With the continuous exploration of polar sea areas, the reliability and safety of polar navigation have become the top priority. Due to various influencing factors in the polar region, including sea ice, ocean currents, geomagnetism, gravity, etc., navigation equipment in the polar region cannot achieve the performance of the ...
Luobin Wang   +3 more
openaire   +2 more sources

Analisis Dan Optimasi Rendering Pada Autodesk Maya Dengan Menggunakan UE4

open access: yesCreative Information Technology Journal, 2021
Proses rendering pada pembuatan film 3D animasi merupakan pekerjaan yang sangat memakan banyak waktu dikarenakan banyaknya frame yang diperlukan untuk membuat film 3D animasi. Pada proses rendering satu frame dalam film 3D animasi biasanya membutuhkan waktu hingga beberapa jam dikarenakan proses kalkulasi render yang terdiri dari data model, data ...
Winarja Winarja, M Suyanto, Asro Nasiri
openaire   +3 more sources

Digital twin system of inspection robot in underground substation based on UE4

open access: yesMeikuang Anquan, 2021
Taking the inspection robot of underground substation as the basic service platform, using the illusory engine UE4 as the development tool, and with the help of UE4 programming language blueprint, a digital twin system of inspection robot of underground
LI Xin, LI Fei, FANG Shiwei, ZHAO Hongju
doaj   +2 more sources

UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene

open access: yesNeural Information Processing Systems, 2023
Accepted by ...
Gu, Jiaming   +7 more
openaire   +3 more sources

Cinematic Rendering in UE4 with Real-Time Ray Tracing and Denoising [PDF]

open access: yesRay Tracing Gems, 2019
We present cinematic quality real-time rendering by integrating ray tracing in Unreal Engine 4. We improve the state-of-the-art performance in GPU ray tracing by an order of magnitude through a combination of engineering work, new ray tracing hardware, hybrid rendering techniques, and novel denoising algorithms.
Edward Liu   +3 more
openaire   +2 more sources

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