Results 91 to 100 of about 8,422 (165)

Creación de escenario VR en UE4

open access: yes, 2019
La tecnología VR está en constante evolución, cada vez son más los motores comerciales que permiten a cualquier persona hacer su propio juego, ahora también en VR. Es sencillo buscar información sobre cómo hacer escenarios para un videojuego en UE o en Unity, pero no hay tanta información sobre cómo hacerlo de manera óptima para VR.
openaire   +1 more source

An empirical study of Q&A websites for game developers. [PDF]

open access: yesEmpir Softw Eng, 2021
Kamienski A, Bezemer CP.
europepmc   +1 more source

Exploring Restrictions to use of community greenways for physical activity through structural equation modeling. [PDF]

open access: yesFront Public Health, 2023
Fu E   +9 more
europepmc   +1 more source

UE4 Redundant Asset Detection Method Based on Pointer Analysis

open access: yes
In the process of game development, identifying and deleting currently abandoned assets as content iterates can effectively reduce the size of game packages. But the built-in reference checking tool in UE4 can only check static references of assets and cannot identify dynamically referenced resources in the program.
openaire   +1 more source

Lunar eclipses illuminate timing and climate impact of medieval volcanism. [PDF]

open access: yesNature, 2023
Guillet S   +12 more
europepmc   +1 more source

Confronting the short-baseline oscillation anomalies with a single sterile neutrino and non-standard matter effects

open access: yes, 2012
We examine the MiniBooNE neutrino, MiniBooNE antineutrino and LSND antineutrino data sets in a two-neutrino $\stackrel{\tiny{(-)}}{\nu}_{\mu}\rightarrow\stackrel{\tiny{(-)}}{\nu}_e$ oscillation approximation subject to non-standard matter effects.
Conrad, J. M.   +2 more
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