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2018
In the previous chapter we analyzed the requirements, committed to a development strategy, and defined a simple roadmap. In this chapter we are going to talk about one of the most difficultstages of product development: its design.
Olga Filipova, Rui Vilão
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In the previous chapter we analyzed the requirements, committed to a development strategy, and defined a simple roadmap. In this chapter we are going to talk about one of the most difficultstages of product development: its design.
Olga Filipova, Rui Vilão
openaire +2 more sources
CHI '08 Extended Abstracts on Human Factors in Computing Systems, 2008
In this paper we describe the merger of user centered design into agile (team) development practice as manifest in a one day design studio. Benefits and challenges to a design studio approach are discussed, and the evolution of one design using the design studio process is presented.
Jim Ungar, Jeff White
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In this paper we describe the merger of user centered design into agile (team) development practice as manifest in a one day design studio. Benefits and challenges to a design studio approach are discussed, and the evolution of one design using the design studio process is presented.
Jim Ungar, Jeff White
openaire +1 more source
Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 2008
Unlike recreational games, serious games do more than entertain the player. Serious games promote acquisition of information and skills that are valued in both the virtual world and the real world. The challenge is to design and develop serious games that simultaneously create an enjoyable experience for the player as the player develops or improves ...
Yolanda A. Rankin +3 more
openaire +1 more source
Unlike recreational games, serious games do more than entertain the player. Serious games promote acquisition of information and skills that are valued in both the virtual world and the real world. The challenge is to design and develop serious games that simultaneously create an enjoyable experience for the player as the player develops or improves ...
Yolanda A. Rankin +3 more
openaire +1 more source

