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Transaction language characteristics and user/computer interfaces in manufacturing systems

Microprocessors and Microsystems, 1983
Abstract A problem-oriented language for manufacturing control and operator guidance within production systems is described. In-process control and the human/computer communication is combined and based on transactions. These are preplanned instruction sequences for a machine and an operator which are constructed logically.
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Human Factors Guidelines and Methodology in the Design of a User Computer Interface: A Case Study

Proceedings of the Human Factors Society Annual Meeting, 1986
In this case study, human factors personnel were requested to participate in a project team of programmers and operations specialists to design a cathode ray tube (CRT) display system for a complex process control application. This presentation describes the process and benefits obtained by incorporating human factors guidelines and methods in system ...
Walter E. Gilmore   +2 more
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Assessment of Major Changes in User Computer Interfaces in 1990 to 2000

Proceedings of the Human Factors Society Annual Meeting, 1986
A study was performed at the Idaho National Engineering Laboratory to identify, categorize, and assess future, major changes in reactor control rooms. A panel of control room experts, working through a modified Delphi conference, identified 184 specific concepts for change in control rooms within the next decade.
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User-Computer Interface Issues for Future Ship Combat Consoles

Proceedings of the Human Factors Society Annual Meeting, 1989
As we approach the 1990's the surface navy is facing critical procurement decisions for the design of consoles for shipboard combat information centers. Studies are being conducted to identify the impact of current designs on performance, and to construct and test prototypes for future designs.
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A Preliminary Evaluation for User Interfaces According to User Computer Skill and Computer Specifications

2011 International Conference on P2P, Parallel, Grid, Cloud and Internet Computing, 2011
Recently, immense multimedia information is exchanged on the Internet, where 3DCG, video, image, sound, and text are involved in various circumstances with different terminal devices, networks, and users with different knowledge and competence on using computers.
Kaoru Sugita   +3 more
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pix2code: Generating Code from a Graphical User Interface Screenshot

Engineering Interactive Computing System, 2017
Transforming a graphical user interface screenshot created by a designer into computer code is a typical task conducted by a developer in order to build customized software, websites, and mobile applications.
Tony Beltramelli
semanticscholar   +1 more source

Goodness-of-Fit in the User-Computer Interface: A Hierarchical Control Framework Related to "Friendliness"

IEEE Transactions on Systems, Man, and Cybernetics, 1986
A hierarchical model is used as a vehicle to integrate concepts related to user-system interfaces from a variety of different disciplines. The model is based on the notion that the user and the system constitute two independent control systems and that proper intersystem communication can take place only when each operates with appropriate expectations
Dennis B. Beringer, Arne Thesen
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Performance Evaluation of User Interfaces According to User Computer Skill and Computer Specifications

2011 Third International Conference on Intelligent Networking and Collaborative Systems, 2011
Recently, immense multimedia information is exchanged on the Internet, where 3DCG, video, image, sound, and text are involved in various circumstances with different terminal devices, networks, and users with different knowledge and competence on using computers.
Kaoru Sugita   +3 more
openaire   +2 more sources

Models and Tools for the Designers of User-Computer Interfaces

1988
The user-computer interface is often the major impediment to successful use of interactive computer graphics systems. Design of the interface is often thought of as art rather than science, and suffers from lack of formalisms, models, tools, and methodical design approaches.
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Formal development of hybrid user-computer interfaces with advanced forms of user assistance

Journal of Systems and Software, 1991
Abstract This article presents a software engineering approach to developing a hybrid interface consisting of both command language and direct manipulation. This approach supports development of reusable and maintainable interface software. In addition, it includes provisions for satisfying human factors.
James H. Gerlach, Feng-Yang Kuo
openaire   +1 more source

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