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Designing for user experience

CHI '11 Extended Abstracts on Human Factors in Computing Systems, 2011
As the importance of user experience (UX) has grown, so too have attempts to define, delimit, categorize and theorize about it. In particular, there have been emerging lines of tension in User Experience that parallel the tensions in the larger field of HCI research, particularly between approaches that emphasize the need for representations and ...
Joseph Kaye   +6 more
openaire   +1 more source

Wine and User Experience Design

Proceedings of the 31st Australian Conference on Human-Computer-Interaction, 2019
Wine is an experience. It engages all of our senses. Before we even taste wine we hold the bottle, admire the label, listen to it being poured in the glass, assess the colour and texture of the wine, swirl it around the glass, smell it and finally taste it.
Jeni Paay   +5 more
openaire   +1 more source

User Experience Design and Research in Games

Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
This online course trains how user experience (UX) methods are used in a game context. The course consists of three units: UX design for games, games user research, and game analytics. The course material comes from the "Games User Research"book published by Oxford University Press, and the book's editors will teach it. This course focuses on UX design
Lennart E. Nacke   +2 more
openaire   +2 more sources

A User Experience Design Toolkit

2014
User experience design (UXD) is a user-centered and interdisciplinary process, throughout which designers need applicable and feasible methods, tools and criteria. Still only few methods and tools supporting designers in understanding, creating and evaluating user experience systematically are to be found.
Ioanna Michailidou   +3 more
openaire   +1 more source

Design Tools for User Experience Design

2007
The purpose of this study is to develop an approach to artifacts design based on information technology. To make interactive system easy to use, user centered design approach is utilized by many systems. For user centered design, it is important to consider total user experience.
Kazuhiko Yamazaki, Kazuo Furuta
openaire   +1 more source

Appropriateness of User Experience Design

2018
In the Internet era, though the user-centered design discipline plays a promoting role in modern design, the significance of user experience design is greatly overstated. It concerns the feeling of people carefully and tries to meet the physiological and psychological need of users. How can we keep the appropriateness of “people oriented”?
Wei Yu 0011, Yun Yang, Yanan Ni
openaire   +1 more source

User Experience Design

2019
Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience. Covering essential topics from user research and experience design to aesthetics, standards and prototyping, User Experience Design explains why user ...
Gavin Allanwood, Peter Beare
openaire   +2 more sources

The user experience

Proceedings of the international cross-disciplinary workshop on Web accessibility - W4A, 2003
Specifications for accessibility of Web pages do not necessarily guarantee a usable or satisfying Web experience for persons with disabilities. The needs of many of these individuals fall outside guidelines for accessible content. Many of these users, for example, wish that they simply could "enlarge" what is on a Web page.
openaire   +1 more source

Cross-cultural user-experience design

SIGGRAPH Asia 2011 Courses, 2006
User experiences for desktop, Web, mobile, game, and vehicle products/services must be usable, useful, and appealing across culturally diverse people, preferences, and expectations globally, even within a single country/language. Participants will learn practical principles and techniques immediately useful for analysis and design, and will discuss ...
openaire   +1 more source

Designing the User Experience

2013
This chapter introduces you to controls available for Windows Store apps development and discusses when to use them to provide a better User Experience (UX). But before we start talking about controls, we want to discuss some concepts that you need to keep in mind while you develop your app. We will introduce you to some principles to remember when you
Emanuele Garofalo   +2 more
openaire   +1 more source

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