Results 11 to 20 of about 498,711 (185)
ANALISIS USER EXPERIENCE JOGJAKITA MENGGUNAKAN USER EXPERIENCE QUESTIONNAIRE (UEQ)
Analisis ini dipengaruhi oleh pesatnya pertumbuhan teknologi informasi dan komunikasi, yang memiliki pengaruh besar terhadap lingkungan masyarakat dan mengubah cara hidup dan cara kerja manusia. User experience (pengalaman pengguna) menjadi semakin penting dalam meningkatkan efektivitas sebuah aplikasi dan memperkuat hubungan antara pengguna dan ...
Aditya Prayoga +3 more
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Measuring User Experience Of Traveloka Hotel Using User Experience Questionnaire
Nowadays, there are many online travel agencies (OTAs) in Indonesia that provide various options for their customers. Before choosing which OTA to use, customers usually check each platform to ensure that they offer the best service. Traveloka is the most preferred OTA app by 67.5% of respondents.
Majid Aminurdin +2 more
openaire +1 more source
User Experience Analysis on Mobile Application Design Using User Experience Questionnaire
Nowadays, it is essential to use all concepts of Human-Computer interaction to understand mobile application design usability. This manuscript aimed to analyze a mobile application user experience (Grab online transportation), especially Grab foodservice users, using a user experience questionnaire since we noticed some Grab food users' complaints ...
Igor Didier Sabukunze, Alexis Arakaza
openaire +2 more sources
How much control is enough? Optimizing fun with unreliable input [PDF]
Brain-computer interfaces (BCI) provide a valuable new input modality within human- computer interaction systems, but like other body-based inputs, the system recognition of input commands is far from perfect.
Laar, Bram van de +4 more
core +7 more sources
—Currently, an academic system with structured data is needed for all lecture institutions, especially universities in Indonesia, Siliwangi University, with its academic system, namely the Campus Academic Information System (SIMAK). Over time, complaints
Irfan Darmawan +3 more
doaj +1 more source
EVALUASI USER EXPERIENCE PADA ANGKOT STOP SIGNAGE MENGGUNAKAN USER EXPERIENCE QUESTIONNAIRE
ANGKOT stop signage adalah media komunikasi visual yang biasanya ditempatkan di Kawasan pejalan kaki. Signage ini berfungsi sebagai tanda di mana ANGKOT harus berhenti dan menjadi tempat penumpang menunggu angkutan umum tersebut. Tujuan dari signage tersebut adalah untuk menumbuhkan kesadaran masyarakat untuk tertib menggunakan angkutan umum agar ...
Aria Ar Razi, Intan Suci Lestari
openaire +1 more source
ANALISIS PENGALAMAN PENGGUNA PADA APLIKASI SANG KURIR DENGAN MENGGUNAKAN USABILITY TESTING DAN USER EXPERIENCE QUESTIONNAIRE (UEQ) [PDF]
Sang Kurir merupakan aplikasi lokal yang dikembangkan di Desa Pesanggaran Kabupaten Banyuwangi. Aplikasi ini menyediakan jasa pelayanan seperti delivery makanan , layanan ojek dan jasa lainya yang memudahkan masyarakat Pesanggaran.
Rizky Dwi Rahni, Rahni
core
Aplikasi J-KOPI (Jember Kota Pintar) merupakan aplikasi yang dikembangkan oleh DISKOMINFO Pemkab Jember. Aplikasi J-KOPI bertujuan untuk menjadi “SuperApps” yang menyediakan beragam informasi dan berbagai layanan masyarakat yang terintegrasi dengan OPD (
Pradiptya Kahvi Sugiharto +2 more
doaj +3 more sources
Information and Communication Technology (ICT) has a role in assisting in monitoring and evaluating the learning process in schools. Integrated Learning Information System is the application of an integrated information system to improve the quality of ...
Arista Pratama +2 more
doaj +1 more source
Measuring Uncertainty in Games: Design and Preliminary Validation [PDF]
Uncertainty is an important element of game play, which is widely believed to act as a precondition for player experience (PX). To investigate the concept and examine its relation to other PX concepts, we should be able to measure it.
Cairns, P. +3 more
core +1 more source

